MissionsupportingSide mission

Olive Branch

Olive Branch is a Cyberpunk 2077 side mission from Padre involving a discreet vehicle delivery that becomes a choice about whether to protect or surrender its hidden passenger.

RoleA short fixer assignment focused on escorting a vehicle, investigating an unexpected passenger, and deciding how far V will follow the client's instructions.
Statusreleased
Importancesupporting
RewardMission completion payment
TimeShort side mission
  • Mission typeSide mission
  • Associated fixerSebastian "Padre" Ibarra
  • Primary activityVehicle delivery
  • Combat profileLow emphasis
  • Key featureHidden-passenger choice
  • Location profileUrban vehicle handoff

This mission has no confirmed numeric difficulty, enemy count, or reward amount in the available source material.

Key takeaways

Keep these points in mind before starting the delivery.

  • Inspect before departing The vehicle is not merely transport. Checking it before leaving is the main way to discover the situation that drives the mission's choice.
  • The job is primarily non-combat Olive Branch is structured around a meeting and a delivery, so rushing into a fight is usually less useful than following the objective prompts and listening to the participants.
  • The final decision is deliberate V can decide whether to continue with the handoff or intervene after learning who is in the trunk. The choice changes how the scene resolves.
  • Do not treat the first objective as the whole mission The initial request sounds routine, but the hidden passenger supplies the mission's central context. Exploring the immediate area and vehicle prevents the assignment from being reduced to a simple drive.

Overview

Olive Branch is a compact side mission in Cyberpunk 2077 that starts as a straightforward delivery for before introducing a person hidden inside the vehicle.

Padre presents Olive Branch as a discreet transport job rather than a conventional firefight. V meets , takes control of the assigned vehicle, and is expected to bring it to a meeting point without turning a simple handoff into a public incident. The mission is therefore built around movement, dialogue, and attention to the environment more than a long combat arena.

The important discovery comes when V has the opportunity to inspect the vehicle before completing the delivery. A person is concealed in the trunk, changing the assignment from an anonymous escort job into a moral decision involving someone who appears to be in immediate danger. The game does not require the player to treat Padre's instructions as the only relevant consideration.

Olive Branch is useful as an example of how Cyberpunk 2077 gives small fixer jobs a human complication. Its route is short and its objectives are easy to follow, but the hidden passenger makes the final handoff more significant than the opening briefing suggests. Players who want to see the mission's full context should investigate the car before driving away and pay attention to the available dialogue at the destination.

Where this sits

  1. 1Accept Padre's assignmentmissionReceive the discreet delivery request.
  2. 2Meet SergeimissionGo to the starting contact and inspect the situation.
  3. ●Secure the vehiclemissionTake the assigned car for the transport section.
  4. 4Investigate the trunkchoiceCheck the vehicle before completing the handoff.
  5. 5Reach the meeting pointmissionDrive the car to the arranged destination.
  6. 6Resolve the deliverychoiceChoose how to handle the hidden passenger and finish the job.

Olive Branch moves from a fixer briefing to a vehicle escort, then pivots into a choice about the cargo discovered during the delivery.

Requirements

No special build, weapon, or cyberware requirement is associated with Olive Branch. The practical requirement is simply that Padre's mission is available in V's current activities.

  • RequiredMission availabilityOlive Branch must have appeared as an available activity connected to .
  • RequiredAccess to a vehicleThe mission provides the delivery vehicle needed for its main transport objective; no particular personal vehicle is required.
  • RecommendedExploration timeLeave enough time to inspect the assigned car before departing, since the trunk contains information relevant to the mission's central decision.
  • OptionalManual saveA save before examining or delivering the vehicle is useful if you want to compare the available outcomes without replaying earlier activities.

Objectives

  1. Meet SergeiTravel to the starting point and speak with the contact connected to Padre's delivery.
  2. Get in the vehicleTake the assigned car so the transport portion of the mission can begin.
  3. Inspect the vehicleCheck the car, including the trunk, before committing to the handoff.
  4. Drive to the meeting pointFollow the mission route to the arranged destination while keeping the delivery vehicle intact.
  5. Decide what to do with the hidden passengerAfter learning who has been concealed in the trunk, choose whether to complete the delivery or intervene.

WalkthroughSpoilers

  1. 01

    Accept the mission

    Accept the delivery from Padre

    When Olive Branch becomes available, answer Padre's call and accept the discreet transport assignment. The briefing is intentionally brief, so do not expect it to explain the significance of the vehicle or its passenger in advance.

    TipA manual save before leaving for the meeting gives you a clean point from which to review the mission's choice.

  2. 02

    Meet Sergei

    Meet Sergei at the starting location

    Follow the objective marker to Sergei and speak with him about the car. Let the conversation finish before entering the vehicle, because this is the point where the delivery's basic terms are established.

    Location: The mission's marked starting vehicle area

    Watch outDo not assume that reaching the car completes the investigation. The important discovery is tied to examining the vehicle itself.

  3. 03

    Investigate the vehicle

    Inspect the car before driving away

    Look around the assigned vehicle and interact with the trunk when the option is available. This reveals that the delivery is carrying a concealed person and gives V additional context before the handoff.

    Location: Beside the assigned vehicle

    TipIf you drive away immediately, you can miss the mission's most important piece of context and experience the delivery as a much more routine assignment.

    CheckpointMissable
  4. 04

    Learn what is being transported

    Identify the hidden passenger

    After opening the trunk, V finds Alex Pushkin restrained inside. Listen to the exchange and consider the information presented before deciding whether to leave the vehicle as it is or interfere with the arrangement.

    Location: The vehicle trunk

    Watch outThe passenger discovery is the mission's major spoiler and the basis for the later choice.

  5. 05

    Deliver the vehicle

    Drive to the arranged meeting point

    Return to the driver's seat and follow the marked route toward the handoff. Keep the objective active and avoid abandoning the vehicle, since the mission is still framed as a delivery until V chooses to change the situation.

    Location: The route from Sergei's meeting area to the delivery destination

    TipThis section is primarily travel rather than a combat gauntlet. Concentrate on the route and the mission prompts instead of looking for a required enemy encounter.

    Checkpoint
  6. 06

    Resolve the hidden-passenger situation

    Choose how to handle Alex Pushkin

    At the delivery scene, decide whether to leave Alex Pushkin for the people expecting the vehicle or help him escape. The dialogue and interaction prompts make the decision clear; there is no need to attack everyone immediately to resolve it.

    Location: The delivery meeting point

    Watch outThis decision determines the immediate outcome of the mission and can change who remains at the handoff.

  7. 07

    Finish Olive Branch

    Complete the handoff or intervention

    Follow the objective that results from your decision. If you honor the delivery, remain with the vehicle through the conclusion; if you intervene, allow the escape sequence and dialogue to finish before leaving the area.

    Checkpoint
  8. 08

    Complete the mission

    Confirm mission completion

    Wait for the completion notification and any final dialogue before treating Olive Branch as finished. Leaving during the closing exchange can make the result feel abrupt even though the main objective appears complete.

    TipThe mission's reward is tied to completion rather than to clearing a conventional combat encounter.

Mission mechanics

Olive Branch uses a familiar Cyberpunk 2077 fixer-job structure: a contact gives V a narrowly defined task, the player travels to a marked location, and an apparently ordinary exchange develops an additional layer. The vehicle functions as both the mission objective and the container for the reveal, so the sequence rewards interacting with nearby objects instead of following only the waypoint.

The mission does not depend on a complex combat build. Its main challenge is recognizing that the assignment can be investigated before the delivery is completed. Once the trunk is opened, the player has enough information to understand that the client-facing version of the job and the human consequences of the job are not identical.

The handoff is also a pacing device. The drive gives V time to carry the new information toward the destination, while the final interaction turns the player's knowledge into an action. This makes the mission's tension come from divided obligations rather than from a boss arena or a large enemy wave.

What works and what does not

Strengths

  • The mission introduces its central complication through an optional-feeling inspection rather than an exposition-heavy briefing.
  • Its short structure makes the choice easy to understand without requiring a long chain of prerequisites.
  • The delivery format creates a change of perspective: V begins as a courier and ends by deciding whether the cargo should be treated as a person.
  • The mission fits Cyberpunk 2077's recurring interest in the conflict between fixer instructions and individual judgment.

Weaknesses

  • The travel portion is mechanically simple and offers limited challenge for players expecting a combat-focused mission.
  • The mission gives little reason to expect the trunk interaction if the player is following only the most direct route.
  • The consequences are concentrated in the immediate scene rather than being known to produce a broad questline change.
  • Players looking for extensive exploration, loot, or a multi-stage encounter may find Olive Branch comparatively small.

Best uses

  • Play it as a character-choice mission rather than a combat mission.
  • Inspect the vehicle before driving to the destination.
  • Use the mission to test how V approaches fixer contracts involving civilians or concealed information.

Phases

  1. 1

    Briefing and contact

    Starts: Accepting Padre's assignment and reaching Sergei

    Not applicable

    V receives the delivery instructions and meets the person handling the vehicle at the starting point.

    • Read the dialogue before entering the car so the setup is clear.
    • The mission is not presented as a conventional assault.
  2. 2

    Vehicle investigation

    Starts: Interacting with the assigned car's trunk

    Not applicable

    The trunk reveals Alex Pushkin and changes the apparent purpose of the assignment.

    • Inspect the vehicle before departing.
    • Treat the discovery as mission-critical information rather than optional scenery.
  3. 3

    Delivery and decision

    Starts: Reaching the marked meeting point

    Not applicable

    V must decide whether to proceed with the handoff or help the hidden passenger escape.

    • Follow the interaction prompts rather than starting an unnecessary fight.
    • Allow the concluding dialogue or escape sequence to finish.

Choices and consequencesSpoilers

  • Complete the delivery as requested

    V leaves the vehicle and its hidden passenger in the hands of the people expecting the handoff, resolving the assignment according to the original arrangement.

    Spoiler
  • Intervene and release Alex Pushkin

    V refuses to treat Alex Pushkin as ordinary cargo and allows him to escape, changing the immediate resolution of the meeting.

    Spoiler
  • Drive away without investigating the trunk

    V can miss the passenger reveal and proceed through the mission without fully understanding what is being delivered. This reduces the player's opportunity to make the informed intervention choice.

    Spoiler