Quick facts
- Mission type Main story
- Difficulty moderate
- Recommended preparation A reliable primary weapon, a close-range backup, healing items, and cyberware or quickhacks suited to the chosen approach.
- Missable content Search named enemies, containers, and objective rooms before leaving; dialogue can change outcomes.
Overview
Carry out Jenkins’s covert order until Arasaka counterintelligence strips V of corporate status.
Carry out Jenkins’s covert order until Arasaka counterintelligence strips V of corporate status.
This main job can contain approach, dialogue, or reward variations. The walkthrough is deliberately checkpoint-oriented so the player can verify every journal update before moving on.
Requirements and recommended build
Complete prerequisite calls or jobs, then arrive with a build that can survive both infiltration and a forced combat fallback.
- RequiredWait for the job marker, message, or call
- RecommendedCreate a manual save before the objective area
- RecommendedCarry a silenced or non-lethal optionUseful where an optional objective rewards discretion or survival.
- RecommendedEquip cyberware and quickhacks that match the routePing, camera control, distraction, weapon-disable, and movement cyberware create alternate paths.
Objectives
- Meet Jenkins
- receive the data
- travel to Lizzie’s
- speak with Jackie
- face the counterintelligence team
Detailed walkthroughSpoilers
- 01
Meet Jenkins
1. Meet JenkinsMeet Jenkins. Before committing, scan the immediate area for cameras, access points, explosives, civilians, and enemies with skull or netrunner markers. Complete the objective confirmation before leaving; if the marker does not advance, check terminals, bodies, shards, dialogue prompts, and the exact highlighted radius.
TipMake a manual save before entering the objective area, especially if the job contains dialogue or a missable Iconic item.
- 02
receive the data
2. receive the datareceive the data. Before committing, scan the immediate area for cameras, access points, explosives, civilians, and enemies with skull or netrunner markers. Complete the objective confirmation before leaving; if the marker does not advance, check terminals, bodies, shards, dialogue prompts, and the exact highlighted radius.
TipQuickhack cameras and mark enemies before moving; preserve healing charges for forced combat.
- 03
travel to Lizzie’s
3. travel to Lizzie’stravel to Lizzie’s. Before committing, scan the immediate area for cameras, access points, explosives, civilians, and enemies with skull or netrunner markers. Complete the objective confirmation before leaving; if the marker does not advance, check terminals, bodies, shards, dialogue prompts, and the exact highlighted radius.
TipQuickhack cameras and mark enemies before moving; preserve healing charges for forced combat.
Watch outA hostile alert, killed protected target, premature dialogue choice, or missed pickup can close an optional route.
- 04
speak with Jackie
4. speak with Jackiespeak with Jackie. Before committing, scan the immediate area for cameras, access points, explosives, civilians, and enemies with skull or netrunner markers. Complete the objective confirmation before leaving; if the marker does not advance, check terminals, bodies, shards, dialogue prompts, and the exact highlighted radius.
TipQuickhack cameras and mark enemies before moving; preserve healing charges for forced combat.
- 05
face the counterintelligence team
5. face the counterintelligence teamface the counterintelligence team. Before committing, scan the immediate area for cameras, access points, explosives, civilians, and enemies with skull or netrunner markers. Complete the objective confirmation before leaving; if the marker does not advance, check terminals, bodies, shards, dialogue prompts, and the exact highlighted radius.
TipDo not leave until the journal updates; several jobs require a final call, text reply, deposit, or safe-zone exit.
Difficult sections and strategy
Strengths
- Remote camera access can reveal routes and mark enemies before entry
- Stealth takedowns and quickhacks preserve ammunition and optional objectives
- Technical Ability, Body, or Intelligence checks can open alternate paths
Weaknesses
- Uncontrolled explosives can kill protected targets or destroy evidence
- Leaving the area before the journal update may require returning
- Some dialogue and timed responses cannot be changed without reloading
Best uses
- Save before major conversations
- Disable cameras and netrunners first
- Loot the central room and named enemies before extraction
Choices and optional objectives
- Quiet or non-lethal approach
May preserve targets, bonus conditions, dialogue, or later references where the job supports them.
- Direct combat
Usually completes the core objective faster but may close stealth bonuses or optional resolutions.
- Dialogue or skill-check route
Attribute, lifepath, prior-job, and relationship checks may reveal information or bypass combat.
Completion checklist
- Meet Jenkins
- receive the data
- travel to Lizzie’s
- speak with Jackie
- face the counterintelligence team
- Search for Iconic weapons, shards, access cards, and objective evidence before leaving.Optional
- Confirm the journal marks the job complete and read any closing message.
Failure conditions and checkpoints
- V dies before an autosave or manual save.Reload the latest checkpoint and repeat the current encounter.
- A protected person or object is destroyed.The job may fail or continue with a reduced outcome; reload if the optional result matters.
- V abandons a time-sensitive scene.Some side jobs can fail after leaving or waiting too long.
On failure
Autosaves commonly occur at major entries, combat transitions, and conversations, but make a manual save before choice-heavy objectives.
Rewards and aftermath
- Experience and Street CredAward amount scales or varies and is intentionally not stated.
- Eddies, items, or relationship progressAvailability depends on job type, choices, and loot; unsupported exact rewards are left empty.
Sources and verification
- Cyberpunk 2077 Main Jobs — verified 2026-08-04 — Cyberpunk Wiki
- Cyberpunk 2077 Gigs — verified 2026-08-04 — Cyberpunk Wiki
- Codex model knowledge — drafted 2026-08-04; editorial review pending — Internal editorial