MissionmajorMain storyEasy

The Information

A main job in Cyberpunk 2077 that introduces V to braindance analysis while investigating Evelyn Parker’s recording at Lizzie’s Bar.

RoleMain-story mission
Statusreleased
Importancemajor
RewardMain-story progression and access to the next stage of V’s investigation
  • Mission typeMain story
  • Primary activityBraindance investigation
  • Main locationLizzie’s Bar
  • Combat focusMinimal
  • DifficultyEasy
  • PrerequisiteThe Ripperdoc

Cyberpunk 2077 does not present this mission as a conventional combat encounter. Its difficulty is determined mainly by understanding the braindance interface and finding the required evidence.

Key takeaways

The mission is straightforward once the braindance interface is understood, but several discoveries depend on deliberately reviewing the recording instead of following only the main scan prompts.

  • Treat the braindance as an investigation Move through the recording timeline and switch between the available sensory layers. Important evidence can be found by pausing at the right moment and scanning objects or sounds rather than simply watching the scene play through. Braindance analysis
  • Follow Judy’s tutorial prompts Judy Alvarez explains the controls and the purpose of each analysis layer. Her instructions provide the safest route through the mission, especially for players encountering braindance investigation for the first time. Judy’s tutorial
  • Review the recording before leaving The mission is designed around reconstructing what happened in the braindance. Checking the visual, thermal, and audio information before ending the session helps reveal the security-related evidence needed for the story conversation. Review the recording

The Information overview

The Information is the braindance-focused main job in Act 1 of Cyberpunk 2077. V meets Judy Alvarez at and examines a recording supplied by Evelyn Parker as part of the search for a suitable braindance and information about .

The mission begins V’s working relationship with Judy Alvarez and establishes braindance analysis as an important investigative tool. Rather than functioning as a conventional combat mission, The Information asks V to observe a recording, move between its layers, and identify details that are easy to overlook when watching the scene normally. The job therefore rewards patience and careful scanning more than weapon choice or character build.

At Lizzie’s Bar, Judy guides V through the recording and explains how its visual, thermal, and audio information can be separated during playback. The key task is to inspect the braindance from multiple perspectives and locate evidence connected to the Relic’s security. Some discoveries are required to continue, while additional observations provide context and make the later planning conversation more understandable.

The Information is primarily a tutorial and investigation mission, but it also introduces several characters and locations that become important in the wider story. Evelyn Parker remains central to the immediate objective, while Judy Alvarez becomes V’s technical guide and a recurring figure in later missions. The job leads into the next phase of the Relic investigation and sets up V’s contact with other Night City specialists.

Where this sits

Before The InformationV completes The Ripperdoc and receives the lead connected to Evelyn Parker.
The InformationV meets Judy Alvarez and analyzes the braindance at Lizzie’s Bar.
After The InformationThe investigation continues through later main jobs involving the Relic.
  1. 1The RipperdocmissionThe preceding main job and the stated prerequisite.
  2. ●The InformationmissionCurrent mission.
  3. 3Automatic LovemissionA later main job that continues V’s search for answers connected to the Relic.

The Information is an early Act 1 main job and the game’s first substantial braindance-analysis sequence.

Requirements

The Information is available as part of the early main story after V completes The Ripperdoc.

  • RequiredComplete The RipperdocThis is the main prerequisite for reaching the mission’s braindance investigation.
  • RequiredTravel to The mission’s central scene takes place inside the club, so V must reach the marked meeting location.
  • RecommendedUnderstand basic braindance controlsNo special equipment or combat build is required, but knowing how to move through the timeline and switch analysis layers makes the investigation easier.

Objectives

  1. Meet with Judy Alvarez at Lizzie’s BarEnter the club and follow the meeting sequence until Judy begins the braindance tutorial.
  2. Learn how to operate the braindanceUse the playback timeline and analysis functions as Judy introduces them.
  3. Examine Evelyn Parker’s braindanceReview the recording and inspect its sensory layers for relevant evidence.
  4. Find information about the RelicIdentify the important details in the recording that relate to the prototype biochip.
  5. Discuss the recording with Judy AlvarezFinish the analysis and speak with Judy to conclude the mission and move the investigation forward.

Walkthrough

  1. 01

    Meet with Judy Alvarez

    Travel to Lizzie’s Bar

    Follow the mission marker to Lizzie’s Bar and enter the club for the scheduled meeting. The job is not built around an outdoor fight, so focus on reaching the interior and locating the meeting area rather than searching for a combat route.

    Location: Lizzie’s Bar

    TipSave before entering the club if you want a clean starting point for the braindance tutorial.

  2. 02

    Begin the braindance session

    Speak with Judy Alvarez

    Approach Judy Alvarez and let the conversation establish why V is examining Evelyn Parker’s recording. Judy is the mission’s technical guide, so pay attention to the prompts that explain how the recording is organized and how its evidence can be isolated.

    Location: Lizzie’s Bar

  3. 03

    Learn to operate the braindance

    Enter the braindance and learn the timeline

    Use the playback controls to move through the recording instead of relying only on normal forward playback. Pause, rewind, and advance through the marked sections so that you can inspect the scene at the moment when a relevant object, person, or sound is present.

    Location: Braindance editor

    TipThe timeline is the key to the entire sequence: if a scan is not available, move to a different moment before changing your approach.

    Checkpoint
  4. 04

    Practice braindance analysis

    Switch between the analysis layers

    Cycle through the visual, thermal, and audio information when Judy makes each layer available. A detail that is invisible in one view may be identifiable in another, so do not assume that a normal visual scan has covered everything in the scene.

    Location: Braindance editor

  5. 05

    Analyze the braindance

    Inspect the recording for evidence

    Move through the relevant portion of Evelyn Parker’s braindance and pause when the scene presents possible clues. Scan the environment and listen for significant audio information, then use the timeline to revisit any moment where the interface indicates that more evidence may be present.

    Location: Evelyn Parker’s braindance

    Watch outLeaving the analysis before completing the required investigation can force you to repeat the sequence from the last available checkpoint.

  6. 06

    Find information about the Relic

    Locate the Relic-related information

    Continue reviewing the recording until the evidence concerning the Relic and its security is identified. The intended solution is observation rather than combat: use the layer that reveals the clue, keep the timeline on the correct moment, and scan it before moving on.

    Location: Braindance editor

    TipIf the required clue does not register, rewind slightly and approach the moment again while checking both the visual and audio layers.

    Checkpoint
  7. 07

    Discuss the braindance with Judy Alvarez

    Finish the session and speak with Judy

    Once the required evidence has been found, exit the braindance sequence and complete the discussion with Judy Alvarez. The conversation closes The Information and directs V toward the next part of the Relic investigation.

    Location: Lizzie’s Bar

Mission mechanics

Braindance analysis separates a recorded event into a timeline and several sensory perspectives. The timeline determines when V is looking, while the active analysis layer determines what kind of evidence can be detected. This makes the sequence closer to an interactive investigation than to a standard cutscene: the player must choose the right time and the right kind of scan.

The visual layer is used for ordinary environmental inspection, including people and objects in the scene. The thermal layer highlights heat signatures and can reveal information that is not obvious from the normal image. The audio layer allows V to isolate sound sources, making it important to move around the timeline even when the picture appears to contain nothing useful.

The most reliable method is to sweep through the recording methodically. Start with the broad event, identify moments where the interface offers a possible scan, then rewind and inspect each layer at that point. If a clue does not register, the usual solution is not a different dialogue choice or combat action; it is to reposition the timeline or activate another analysis mode.

What works and what does not

Strengths

  • Introduces braindance controls in a guided environment with Judy Alvarez explaining the basic process.
  • Uses multiple sensory layers to make environmental details and audio clues part of the investigation.
  • Advances the Relic storyline while establishing Judy and Evelyn Parker as important figures in V’s early objectives.

Weaknesses

  • The interface can be confusing when a clue is tied to a narrow point on the timeline.
  • The mission offers little conventional combat, so players looking for a weapon-focused sequence may find its pace slow.
  • Some evidence is easy to miss when the recording is allowed to play without pausing or rewinding.

Best uses

  • Treat the sequence as a tutorial for later braindance investigations.
  • Use the mission to learn the relationship between timeline position and analysis layer before attempting optional recordings elsewhere.
  • Review the whole relevant section once before scanning individual clues so the event’s context remains clear.

Investigation phases

  1. 1

    Meeting and setup

    Starts: Arriving at the meeting area inside Lizzie’s Bar and speaking with Judy Alvarez.

    Not applicable

    Judy establishes the purpose of the session and prepares V to examine Evelyn Parker’s recording. This phase has no combat encounter; it is the narrative setup for the tutorial.

    • Remain near Judy and follow the interaction prompts until the braindance begins.
  2. 2

    Braindance tutorial

    Starts: Entering the braindance editor.

    Not applicable

    The game introduces playback, timeline movement, and sensory analysis. The player can learn the controls here before the investigation requires specific evidence.

    • Pause and rewind freely while learning the interface.
    • Switch layers when Judy explains them rather than waiting for normal playback to reveal every detail.
  3. 3

    Evidence review

    Starts: Reaching the section of the recording containing the relevant investigation clues.

    Not applicable

    V reviews the recording and uses the available layers to identify information connected to the Relic. Success depends on scanning the correct moment, not defeating an enemy.

    • Check the visual, thermal, and audio layers at important timeline positions.
    • If a clue fails to register, move a little earlier or later and scan again.

Choices and consequences

  • How thoroughly to inspect the braindance

    The required investigation can be completed by finding the necessary evidence, while additional scans provide more context about the recorded event. Thorough inspection is useful for understanding the setup even when it is not needed to advance.

  • Dialogue responses to Judy Alvarez

    Conversation tone can change how V speaks with Judy, but the mission’s central investigation remains the same. The important progression comes from completing the braindance analysis rather than selecting a particular combat or story route.

Mission checklist

  • Complete The Ripperdoc before starting The Information.The mission follows the early main-story setup.
  • Reach Lizzie’s Bar and find Judy Alvarez.The meeting takes place inside the club.
  • Learn the braindance timeline controls.Practice pausing, rewinding, and advancing through the recording.
  • Use more than one analysis layer.Visual, thermal, and audio information do not reveal the same details.
  • Scan the required Relic-related evidence.The mission cannot conclude until the necessary investigation is registered.
  • Review optional details in the recording.Extra observations help clarify the scene but are not all required for progression.Optional
  • Speak with Judy after leaving the editor.The closing conversation completes the mission sequence.

Failure conditions

  • Failing to identify the required evidenceThe mission remains in the braindance investigation until the necessary clue is scanned. Rewind the timeline and check another analysis layer rather than attempting to leave the editor.
  • Leaving the braindance before completing the investigationExiting too early prevents the objective from advancing and may require the player to repeat the relevant portion from the checkpoint.
  • Missing an optional scanOptional observations do not normally fail the mission, but they can be missed if the player allows the recording to continue without revisiting earlier moments.

On failure

The mission’s checkpoints are tied to the tutorial and investigation progression. If an evidence scan does not register, return to the most recent checkpoint and methodically repeat the timeline review.

Rewards and progression

  • Main-story progression
    Completing The Information advances V’s investigation into the Relic and opens the next stage of the early campaign.
  • Braindance tutorial access
    The mission teaches the analysis workflow used by braindance sequences in Cyberpunk 2077.
  • Judy Alvarez relationship introduction
    The meeting establishes Judy as V’s technical contact for this part of the investigation.

Characters in this mission

AftermathSpoilers

The investigation moves beyond the first recording

After The Information, V has a clearer understanding of the Relic lead and the role of braindance evidence in pursuing it. The mission also leaves V with Judy Alvarez as an important contact for the next phase of the investigation; later jobs expand on the people and locations introduced here.

Trivia

  • The Information is one of Cyberpunk 2077’s earliest missions to make braindance analysis a required part of main-story progression.
  • The mission teaches players to think of a recording as separate visual, thermal, and audio evidence rather than as a single linear video.
  • Lizzie’s Bar serves as both the meeting place and the controlled tutorial environment for V’s first major braindance investigation.

Relationships