Key Takeaways
Archangel is Kerry Eurodyne’s iconic Power revolver, not a melee weapon. Its value comes from a control-focused iconic effect rather than from a unique melee moveset.
Iconic Power revolver
Archangel belongs to the Power handgun category and uses the post-2.0 weapon framework. Its comparison set is other revolvers and iconic Power handguns, not blades, blunt weapons, or other melee gear.
Aiming improves control and Shock application
Its iconic modifier reduces recoil while aiming and increases the chance of applying Shock. This makes deliberate aimed fire central to the weapon’s intended handling.
Strong attacks add knockdown potential
Archangel’s special effect gives strong attacks a chance to knock enemies down, adding a crowd-control outcome beyond its normal revolver damage. The trigger and result should not be treated as a guaranteed effect.
Quest reward from Kerry
Archangel is acquired through Kerry Eurodyne’s quest content, specifically A Like Supreme. It is obtained as a quest reward rather than as an ordinary vendor purchase or random world drop.
Its strength is control, not universal superiority
The combination of reduced aimed recoil, Shock application, and possible knockdowns suits players who want a Power revolver with added status and control utility. These effects do not establish it as the best handgun for every build.
Progression follows the Iconic weapon system
As an Iconic weapon, Archangel’s relevant progression is tied to the current tier-based upgrade system. Any displayed damage or other combat values must be read with the weapon’s tier and upgrade state attached.
Overview
Archangel is an Iconic Power pistol in Cyberpunk 2077, associated with Kerry Eurodyne’s questline. It combines a named character weapon with the current tier-based firearm system, making it a progression option rather than a separate weapon class.
Archangel is a unique Power pistol rather than a conventional store-bought sidearm. Its identity comes from its Iconic status, its connection to Kerry Eurodyne, and its place in the game’s broader collection of named weapons with weapon-specific modifiers. The weapon is part of the base-game quest content and is not defined as a Phantom Liberty-exclusive item, although the post-2.0 progression framework applies when it is used in a current save.
Statistics
| Field | Value |
|---|---|
| Class | Revolver |
| Subtype | Revolver |
| Technology | Power |
| Ammo | Handgun Ammo |
| Stat Scaling | Tier-dependent |
| Iconic | Yes |
| Field | Value |
|---|---|
| Content Scope | Base game / free update |
Figures verified against Consolidated Game Weapons Database.
Compared to similar revolvers
| Attribute | Archangel | ||||
|---|---|---|---|---|---|
| Class | Revolver | Revolver | Revolver | Revolver | Revolver |
| Technology | Power | Power | Tech | Power | Power |
| Ammo | Handgun Ammo | Handgun Ammo | Handgun Ammo | Handgun Ammo | Handgun Ammo |
| Iconic | Yes | — | — | — | Yes |
How to Obtain
- Cyberpunk 2077 base game; Phantom Liberty is not required.
- Completion of “Second Conflict” and access to Kerry Eurodyne’s side-job chain.
- Archangel is tied to completing “A Like Supreme,” so it is unavailable through this route until that quest is completed.
- 01Complete the side job “Second Conflict” to unlock “A Like Supreme,” then travel to the Red Dirt nightclub in Arroyo, Santo Domingo, where the Samurai reunion performance takes place.
- 02Finish “A Like Supreme” and speak with Kerry Eurodyne after the performance. Kerry gives Archangel as a guaranteed quest reward; it is not purchased from a vendor or obtained as a random enemy drop.
Availability
Base game — Story mode
Archangel is obtained from Kerry during the Samurai reunion sequence. It is not a vendor-stock weapon, and no separate stat, proficiency, Phantom Liberty, or NG+ requirement is needed.
- Requires
- Complete the Kerry Eurodyne side-job A Like Supreme.
Mechanics and Handling
Archangel is not a melee weapon in Cyberpunk 2077. It is an Iconic Power revolver, so its handling is governed by firearm mechanics rather than a melee moveset: it has no light-attack chain, heavy strike, block, parry, or melee stamina pattern. Treating it as melee would produce the wrong comparison and build advice.
Revolver handling and shot commitment
Archangel is most effective when used as a deliberate precision sidearm rather than sprayed like an automatic weapon. Each trigger pull is a separate revolver shot, and the weapon's practical rhythm comes from managing recoil, reacquiring the target, and deciding when to reload. Its firearm handling rewards controlled follow-up shots, especially when aiming at vulnerable targets, while close-range hip-fire trades some precision for faster response when an enemy breaches your position.
As a Power weapon, Archangel uses the Power-weapon interaction of bullets ricocheting from suitable surfaces. This can create additional hit opportunities around cover, but it is not a guaranteed replacement for direct aim: the angle, available surface, target position, and current cyberware or perk support all affect whether a ricochet is useful. The ricochet behaviour should therefore be treated as situational handling utility rather than a constant damage increase.
The Archangel iconic effect
Archangel's distinctive behaviour is tied to hip-fire. Shots fired from the hip have a chance to electrocute the target, and consecutive successful hits improve that chance. This gives the revolver a reason to remain aggressive at short and medium distance instead of always being used through the sights. The effect is conditional: it should not be read as a guaranteed electrical status on every bullet, and it does not turn the weapon into a general-purpose area-control tool.
Because the effect rewards successive hits, missed shots and forced target changes reduce the opportunity to build momentum. Against a single exposed enemy, maintaining a clean sequence makes the effect more relevant; against enemies constantly moving behind cover, the revolver's ordinary precision-shot handling matters more than the conditional electrocution chance.
Reloads, ammunition, and combat role
Archangel uses firearm ammunition and a revolver reload cycle rather than a melee resource or durability system. Reload timing is consequently part of its commitment: firing until empty can leave the user temporarily unable to answer a close threat, while reloading between engagements preserves the weapon's value as a quick precision option. The weapon does not require a separate charge, recall, throw-return, or durability-management loop.
Its strongest handling pattern is to open or finish an engagement with accurate revolver shots, using hip-fire when the electrocution effect and immediate response are more valuable than maximum precision. It is less suited to sustained crowd suppression than a weapon built around a larger ammunition reserve or automatic fire. The Power classification can add opportunistic ricochet angles, but Archangel remains a single-target-oriented revolver whose special effect depends on maintaining consecutive hits.
Upgrades and Variants
Strengths, Weaknesses and Best Uses
Strengths
- Archangel’s revolver profile favors deliberate, high-impact shots rather than sustained automatic fire, making it well suited to players who can place headshots and manage their aim.
- As a Power weapon, its shots can interact with the current Power-weapon ricochet behavior when the required cyberware and firing conditions are met. This gives it an angle against enemies who are not directly exposed.
- Its iconic effect gives shots a chance to stun enemies, creating brief openings for follow-up revolver shots or a change to a close-range finisher.
- The weapon is effective in short-to-medium engagements where its precision and single-shot impact matter more than continuous ammunition output.
Weaknesses
- Archangel’s cylinder-based revolver handling leaves less room for missed shots than an automatic weapon and creates more noticeable reload downtime during prolonged fights.
- Its single-shot rhythm rewards accuracy; spraying or repeatedly firing without correcting aim gives up much of the weapon’s practical advantage.
- The stun effect is chance-based, so it should not be treated as a guaranteed crowd-control tool or as a substitute for a dedicated control build.
- Power-weapon ricochets are conditional rather than universal. Players without the relevant cyberware support, or against situations where ricochet angles are unusable, receive less benefit from that feature.
Best uses
- A precision handgun setup built around revolvers, headshots, and controlled firing rather than automatic suppression.
- Short-to-medium-range fights where Archangel can interrupt an enemy with a stun and exploit the resulting opening.
- Encounters with partial cover or awkward firing angles when the player has the cyberware needed to make Power-weapon ricochets practical.
- A Kerry-associated iconic-weapon loadout for players who want a named revolver with a control-oriented secondary effect, while retaining another weapon for sustained damage or close-range pressure.
Compared With Similar Weapons
| Attribute | Archangel | Overture | Crash | Amnesty |
|---|---|---|---|---|
| Class / technology | Precision handgun with a distinctive iconic effect | Conventional high-impact revolver | Quest-linked revolver with its own weapon-specific behavior | Quest- and challenge-linked revolver |
| Role | Compared with other Power revolvers, it is the named Kerry Eurodyne weapon and a specialized alternative to standard revolvers | The closest standard-family alternative; offers the revolver handling profile without Archangel’s unique iconic identity | A same-class Iconic alternative associated with River Ward; choose between their individual effects rather than treating either as a universal upgrade | Another same-class Iconic option, obtained through Cassidy’s shooting challenge; its value depends on its own weapon-specific behavior and the player’s preferred handling |
| Distinctive comparison | Players who want an iconic Power revolver tied to Kerry’s questline | Players comparing Archangel with a regular Power revolver | Players whose build or quest progression favors River’s Iconic revolver | Players seeking a different Iconic Power revolver and willing to complete the associated challenge |
| Best fit | — | — | — | — |
Used In
- A Like SupremeArchangel is awarded to V by Kerry Eurodyne after this mission in Kerry's questline.
- Kerry EurodyneKerry is Archangel's associated character and the weapon's owner before giving it to V.
Lore and Design
Archangel is closely associated with Kerry Eurodyne, making it a character-linked Iconic weapon rather than an otherwise anonymous revolver. Its appearance in Kerry’s storyline gives it significance as part of his personal equipment and public identity as a veteran rock musician.
The weapon’s item text presents it as Kerry’s customized sidearm and emphasizes the connection between a distinctive firearm and his celebrity persona. That framing supports reading Archangel as a personalized character prop as well as a usable weapon; it does not establish a broader faction, historical, or real-world design reference.
Archangel’s story relevance is limited to its association with Kerry and the mission sequence in which it becomes available. No separate developer commentary or documented design history is established here, so claims about real-world inspiration, intended symbolism, or the weapon’s production history should not be treated as canon.
Trivia
- “Archangel” is also the title of a Kerry Eurodyne song in Cyberpunk 2077’s fictional music catalog. The shared name links the weapon to Kerry’s identity as a performer, rather than treating “Archangel” as only a descriptive firearm name.










