Key Takeaways
Chesapeake is a Phantom Liberty-era Iconic Smart SMG whose value comes from combining automatic fire with movement-focused smart-weapon handling. Its performance and availability must be read within Cyberpunk 2077’s post-2.0 tier and expansion systems.
Iconic Smart SMG
Chesapeake belongs to the Smart weapon technology class rather than the Power or Tech categories. Its smart targeting is a defining part of its handling and should be considered alongside its SMG role, not treated as a cosmetic distinction.
Movement rewards its intended use
The weapon’s unique behavior is tied to staying mobile while firing, making it better suited to an aggressive run-and-gun approach than to a stationary, precision-focused firing position.
Smart Link matters
Its targeting benefits depend on the current Smart weapon system and the appropriate Smart Link support. Without that setup, Chesapeake loses much of the convenience that separates it from conventional SMGs.
Phantom Liberty and tier context apply
Chesapeake is associated with Phantom Liberty content, and its displayed performance must be interpreted at the weapon’s current tier and upgrade state rather than as one universal damage profile.
Iconic progression is part of the choice
As an Iconic weapon, Chesapeake’s unique modifier is central to its identity and its later crafting progression should be evaluated separately from ordinary SMG statistics. Compared with a Power SMG, it exchanges conventional weapon behavior for smart targeting and movement-oriented utility.
Overview
Chesapeake is an Iconic Power submachine gun in Cyberpunk 2077, associated with the -era Dogtown arsenal. It is a close-to-mid-range automatic weapon whose value comes from its Iconic modifier and aggressive handling role rather than from being a simple replacement for every other SMG.
Chesapeake occupies the conventional Power-SMG role: sustained automatic fire, familiar ballistic behavior, and a practical range envelope between a handgun and a longer rifle. That makes it straightforward to use, but its Iconic status gives it a more specific purpose than a randomly looted submachine gun. The weapon is best understood as a focused sidegrade for players who want an SMG built around its unique modifier and handling pattern.
Its defining distinction is the interaction between its automatic fire and its Iconic weapon effect. The modifier is central to the weapon’s identity, so Chesapeake should not be evaluated solely by its tier-dependent damage display or by comparing its base numbers with an ordinary SMG. The relevant question is whether the effect supports the player’s preferred engagement rhythm: staying mobile, maintaining pressure, and taking advantage of the Power weapon system rather than relying on Smart targeting or Tech charging.
Chesapeake belongs to the post-2.0 weapon framework and is particularly relevant to Phantom Liberty-era progression. Its Dogtown association places it alongside other late-added weapons and makes it less representative of the early Night City arsenal. It is therefore a named progression option for an established character, not a tutorial weapon or a universal first choice. Exact availability, tier, and any upgrade state should be read in their own context rather than treated as fixed properties of the weapon.
Compared with Smart SMGs, Chesapeake asks the player to handle targeting and positioning directly; compared with Tech weapons, it does not derive its identity from charging shots or charged penetration. That gives it a more immediate, conventional feel, while also making accuracy, range management, and sustained-fire discipline more important. The weapon suits an SMG-focused or mobile gunfighter archetype, but whether it is preferable to another Iconic depends on the player’s perks, cyberware, ammunition economy, and the specific modifier offered by the competing weapon.
Statistics
| Field | Value |
|---|---|
| Class | Submachine Gun |
| Subtype | Submachine Gun |
| Technology | Smart |
| Ammo | Handgun Ammo |
| Stat Scaling | Tier-dependent |
| Iconic | Yes |
| Field | Value |
|---|---|
| Content Scope | Phantom Liberty |
Figures verified against Consolidated Game Weapons Database.
Compared to similar submachine guns
| Attribute | Chesapeake | ||||
|---|---|---|---|---|---|
| Class | Submachine Gun | Submachine Gun | Submachine Gun | Submachine Gun | Submachine Gun |
| Technology | Smart | Power | Smart | Smart | Power |
| Ammo | Handgun Ammo | Handgun Ammo | Handgun Ammo | Handgun Ammo | Handgun Ammo |
| Iconic | Yes | — | — | — | — |
How to Obtain
- Cyberpunk 2077 with Phantom Liberty installed; Chesapeake is tied to the post-2.0 Dogtown content.
- Access to Dogtown and Herold’s Black Market Vendor.
- Sufficient eurodollars to complete the vendor purchase; the exact price is context-sensitive and is not stated here.
- 01Travel to Herold’s Black Market Vendor in Dogtown, the Phantom Liberty district of Night City. Chesapeake is acquired through this vendor rather than as a guaranteed reward from a named mission or boss. Check the vendor’s weapon inventory and purchase Chesapeake when it is listed; the price is omitted here because it varies with the current item and progression context.
- 02If Chesapeake is not present in Herold’s inventory, verify that Phantom Liberty is installed and that Dogtown is accessible, then revisit the vendor after progressing far enough for the relevant black-market inventory to be available. Do not treat an absent listing as proof that the weapon is permanently missable; no separate guaranteed recovery condition is established here.
Availability
Phantom Liberty / Dogtown
This is a Phantom Liberty-era availability context. No universal price is listed because vendor prices can vary with weapon tier and progression.
- Requires
- Phantom Liberty access and availability of Herold’s Black Market inventory.
Mechanics and Handling
Chesapeake is handled as a Smart submachine gun: its defining behaviour comes from target acquisition and guided projectiles rather than from a manual precision-fire pattern. It is most useful when the Smart weapon system can maintain a lock on an exposed target, allowing the gun to keep pressure on moving enemies without requiring every round to be aimed directly at the target’s centre.
Smart targeting and projectile behaviour
Chesapeake requires the Smart weapon system to function as intended, including a compatible Smart Link. After a target is acquired, its rounds can home toward that target instead of following a purely straight manual-aim trajectory. The guidance is not a substitute for line of sight: cover, obstruction and loss of target access can prevent the weapon from applying its tracking advantage. This makes lock quality and target exposure more important than simply holding the trigger.
Automatic fire at close and medium range
As an SMG, Chesapeake is built around sustained automatic fire rather than single-shot precision. Short controlled bursts are easier to keep on one target, while holding the trigger for longer strings increases the practical effect of spread and recoil and can waste ammunition when the target is moving behind cover. Smart guidance helps keep rounds on a locked target, but it does not remove the need to manage engagement distance or choose targets that the weapon can actually track.
Using the lock in a fight
The weapon’s handling is strongest when several enemies are visible and the player can move between valid targets without losing access to them. Locking a target before committing to a burst reduces the amount of manual correction needed against movement. It is less dependable as a response to enemies who remain fully concealed, break line of sight repeatedly or force rapid target changes at very close quarters, where ordinary movement and automatic-fire spread can matter more than homing.
Ammunition and reload rhythm
Chesapeake uses the normal ammunition and reload cycle for its weapon category rather than a charge, heat or throwable-resource system. Its automatic pattern makes ammunition discipline relevant: firing continuously into cover or allowing a magazine to run empty during a target transition gives up the main advantage of Smart targeting. Reload during a break in target exposure, then reacquire a target before resuming sustained fire. No separate weapon-specific charge sequence or alternate firing procedure should be assumed from its Smart classification alone.
Practical limitations
Smart projectiles should not be treated as universal cover bypass or guaranteed hits. The weapon still depends on the current target lock, the available firing angle and the target remaining a valid recipient for the guidance system. For that reason, Chesapeake rewards positioning that preserves visibility while moving between targets. Its distinctive handling is the combination of automatic SMG pressure and guided targeting; its performance should not be described through an unsupported universal damage, fire-rate or lock-on figure.
Upgrades and Variants
Strengths, Weaknesses and Best Uses
Strengths
- As a Smart submachine gun, Chesapeake can guide its rounds toward tracked targets instead of demanding the same level of manual aim as a conventional SMG. That is useful when moving, firing from cover, or managing several nearby targets.
- Its automatic SMG profile supports sustained pressure at close and medium distances. Tracking helps maintain pressure while the user prioritizes movement, target selection, or other combat actions rather than lining up every shot manually.
- The weapon suits a Smart Weapons setup because its targeting behaviour benefits directly from Smart Link access and perks that improve smart-weapon handling or tracking.
Weaknesses
- Chesapeake is dependent on Smart Weapon support. Without the required Smart Link functionality, its defining targeting advantage is unavailable, making a conventional SMG a more straightforward choice.
- Smart tracking is not a substitute for unlimited range or perfect target acquisition. The weapon is a weaker fit when the engagement is dominated by distant targets, hard cover, or situations where manually controlled precision matters more than guided fire.
- Sustained automatic fire can consume ammunition quickly and rewards controlled target selection. It is less economical for players who prefer deliberate single-target shots or who are not investing in the Smart Weapons ecosystem.
Best uses
- Use Chesapeake for mobile close-to-medium-range combat where guided rounds can maintain pressure while the player strafes, changes targets, or fights from partial cover.
- Pair it with a Smart Link and a Smart Weapons-oriented build when the goal is to make automatic fire more forgiving without giving up the flexibility of an SMG.
- Choose it for encounters with multiple nearby enemies rather than as a dedicated long-range weapon; its value is strongest when tracking and sustained fire matter more than maximum precision.
Compared With Similar Weapons
| Attribute | Chesapeake | Yinglong | Pizdets | Fenrir |
|---|---|---|---|---|
| Class / technology | Phantom Liberty-era Smart Weapons builds | A same-class alternative for Smart-weapon users | Close-range Smart-SMG loadouts | Players who want an adjacent non-Smart SMG option |
| Best comparison use | Its current Iconic modifier and Tier determine whether it better suits the intended Smart-weapon setup; compare the in-game tooltip at the same Tier. | A close Iconic Smart-SMG comparison, particularly when the build benefits from its cyberware- and electronics-oriented combat behavior. | Keeps the comparison within the same class and technology, but its own Iconic modifier makes it a different choice from Chesapeake rather than a direct statistical upgrade. | Power technology replaces Smart targeting with conventional weapon handling, making Fenrir the more relevant alternative when the build does not invest in Smart Weapons. |
| Key distinction | — | — | — | — |
Used In
- HeroldDogtown’s black-market vendor associated with Chesapeake’s acquisition.
- DogtownThe Phantom Liberty area where Chesapeake is associated with the black-market weapon trade.
- Phantom LibertyChesapeake is part of the Phantom Liberty-era weapon roster.











