MissionmajorMain storyEasy

Get It Together

Get It Together is a main-story mission in Cyberpunk 2077: Phantom Liberty that advances V’s plan to reach Kurt Hansen and the Black Sapphire through Mr. Hands.

RoleMission that connects the Dogtown investigation to the operation at the Black Sapphire.
Statusreleased
Importancemajor
RewardProgression to You Know My Name
  • Mission typeMain story
  • Primary activityConversation and preparation
  • Main locationHeavy Hearts, Dogtown
  • Combat focusNone central to the mission
  • Follow-up missionYou Know My Name

No verified numeric duration, recommended level or currency requirement is available in the supplied source pack.

Key takeaways

The mission is mainly about progressing the Dogtown plan rather than winning a fight.

  • Follow the main objective to Heavy Hearts The mission directs V toward a meeting with Mr. Hands. If the objective marker seems inactive, check the journal and make sure the preceding story content has been completed.
  • Expect dialogue instead of a combat gauntlet Most of the mission’s progress comes from conversation and movement through the venue. Keep the objective active and avoid treating the location as a free-roaming combat area.
  • Listen for the operation handoff Mr. Hands’ information establishes how V’s team can move closer to Kurt Hansen. The important result is access to the next story mission, You Know My Name.
  • Do not look for a conventional loot reward The mission’s primary reward is story progression. Its purpose is to unlock and frame the next operation rather than provide a unique weapon or a large combat payout.

Get It Together overview

Get It Together is a short, conversation-focused main mission in Cyberpunk 2077: Phantom Liberty. It moves V’s investigation forward by bringing Mr. Hands into the team’s plan to reach Kurt Hansen and the Black Sapphire.

The mission takes place primarily around in Dogtown, where V meets Mr. Hands to discuss the next stage of the operation. Rather than functioning as a conventional combat mission, Get It Together is built around arranging access, exchanging information and confirming that the wider plan can proceed. The mission’s value is therefore narrative and structural: it establishes the route into the next major operation instead of testing the player with a large encounter.

Get It Together follows The Damned in the Phantom Liberty campaign. By this point, V and the FIA team are trying to locate Songbird and understand the power structure surrounding Kurt Hansen. Mr. Hands offers the local knowledge and influence needed to make progress in Dogtown, but his assistance is tied to the practical problem of getting close to Hansen’s territory without simply attacking it.

The mission concludes by setting up You Know My Name, the operation that takes the investigation into the Black Sapphire. Players should treat the meeting as a preparation stage and listen carefully to the dialogue before leaving Heavy Hearts. There is no major boss fight, collectible sweep or extended combat route associated with the mission in the commonly documented version of the campaign.

Where this sits

The DamnedPreceding main mission
Get It TogetherCurrent mission
You Know My NameNext operation
  1. 1The DamnedmissionThe story mission immediately before this stage.
  2. ●Get It TogethermissionMeet Mr. Hands and arrange the next step.
  3. 3You Know My NamemissionThe Black Sapphire operation that follows.

Get It Together is the preparation link between The Damned and the Black Sapphire operation.

Requirements

The mission is part of the Phantom Liberty main-story sequence and follows the events of The Damned.

  • RequiredPhantom Liberty accessThis mission belongs to the Phantom Liberty campaign in Dogtown.
  • RequiredComplete The DamnedThe mission is documented as following The Damned in the main-story progression.
  • RequiredReach the mission objectiveV must be able to travel to and meet Mr. Hands there.
  • RecommendedComplete available Mr. Hands work if promptedSome campaign progress and mission availability can be tied to Mr. Hands’ activities in Dogtown. The exact trigger conditions should be checked against the current game version.

Objectives

  1. Meet Mr. Hands at Heavy HeartsTravel to the Dogtown venue and follow the active objective to locate the meeting.
  2. Discuss the operation with Mr. HandsComplete the conversation that explains how his assistance can move V closer to Kurt Hansen and the Black Sapphire.
  3. Leave Heavy HeartsAfter the discussion, exit the venue or follow the updated objective rather than waiting for another combat event.
  4. Continue to the next main missionThe meeting prepares the transition into You Know My Name and the next stage of the Phantom Liberty story.

Walkthrough

  1. 01

    Meet Mr. Hands

    Travel to Heavy Hearts

    Open the journal, select Get It Together and follow the objective marker through Dogtown to Heavy Hearts. The mission begins as a meeting assignment, so there is no need to search the district for a hidden entrance or provoke the nearby gangs.

    Location: Dogtown, Heavy Hearts

    TipUse the active objective marker instead of relying only on the venue’s exterior signage; Heavy Hearts is a large location with several areas that are not relevant to this mission.

  2. 02

    Find Mr. Hands

    Enter the venue and reach the meeting area

    Go inside Heavy Hearts and follow the route indicated by the mission objective toward Mr. Hands. If the next interaction does not appear immediately, move through the marked interior space and allow the objective to update rather than leaving the building.

    Location: Heavy Hearts interior

    Watch outDo not assume that every accessible room contains a mission interaction. The relevant meeting is tied to the objective route and can be easy to overlook in the venue’s larger interior.

  3. 03

    Discuss the operation with Mr. Hands

    Speak with Mr. Hands

    Interact with Mr. Hands and follow the conversation about reaching Kurt Hansen’s sphere of influence. The dialogue is the mission’s central progression point, so remain in the conversation until the objective changes and the plan has been fully discussed.

    Location: Heavy Hearts meeting area

    TipRead the dialogue choices before selecting one if you want the full context for the next operation. This meeting explains the practical role Mr. Hands plays in the approach to the Black Sapphire.

  4. 04

    Finish the meeting

    Confirm the next stage of the plan

    Continue through the meeting until V receives the next instruction. The mission does not require a boss fight or a special combat build; its outcome is the establishment of a route into the following story operation.

    Location: Heavy Hearts meeting area

    Watch outLeaving before the conversation is complete can prevent the next objective from appearing. Wait for the mission update or the conversation’s conclusion before exiting.

  5. 05

    Leave Heavy Hearts

    Leave Heavy Hearts

    Once the meeting is over and the objective updates, leave Heavy Hearts by following the venue route back outside. There is no documented requirement to clear the building, defeat a named enemy or collect a hidden item before the mission can advance.

    Location: Heavy Hearts and Dogtown

    Checkpoint
  6. 06

    Continue the Phantom Liberty story

    Proceed to You Know My Name

    After the meeting and departure, check the journal for the newly available main-story objective. The narrative handoff leads into You Know My Name, which continues the plan to enter the Black Sapphire and get closer to Hansen’s operation.

    Location: Dogtown

    TipIf the follow-up does not appear at once, wait briefly, check the phone or journal prompts and confirm that Get It Together has been marked complete before troubleshooting the trigger.

Mission mechanics

Get It Together uses a social and logistical structure rather than the combat-forward format found in many Cyberpunk 2077 missions. The active objective does most of the navigation work, and the meaningful interaction is the meeting with Mr. Hands. Build choice, weapon selection and cyberware setup are therefore less important here than they would be during a hostile infiltration.

The mission also demonstrates how Phantom Liberty uses Dogtown’s fixers as part of the main plot. Mr. Hands is not simply providing a location marker; he is the local intermediary who can translate V’s larger investigation into a workable approach. His involvement helps connect the FIA’s objective with the district’s criminal and commercial networks.

Because the mission is short and dialogue-led, players can safely treat it as a transition chapter. Finish the conversation, allow the objective to update and then use the journal to identify the next operation. Any optional exploration of Heavy Hearts is separate from the critical path and should not be confused with a required mission step.

What works and what does not

Strengths

  • Provides a clear narrative handoff from the earlier Dogtown investigation to the Black Sapphire operation.
  • Uses Mr. Hands’ position in Dogtown to make the next infiltration feel connected to the district’s local power structure.
  • Keeps the mission focused on planning and information instead of adding an unnecessary combat encounter.

Weaknesses

  • Offers little combat or build-testing gameplay for players expecting a traditional mission encounter.
  • The venue’s size and multiple accessible areas can make the meeting objective less obvious than the mission’s actual complexity suggests.
  • The transition to the next mission may feel abrupt if the player skips or rushes through the conversation.

Best uses

  • Treat it as a story and preparation mission rather than a loot run.
  • Use the meeting to refresh the context around Kurt Hansen, Mr. Hands and the Black Sapphire before starting the next operation.
  • Return to equipment preparation after the mission, when the campaign moves toward more demanding infiltration and combat sequences.

Failure conditions

  • V dies or reloads during the missionAs with other Cyberpunk 2077 missions, death or a failed combat state can return the player to the most recent save or checkpoint. Get It Together itself is not centered on a required combat arena.
  • The meeting is left before the objective updatesExiting Heavy Hearts too early may leave the mission step incomplete. Return to the marked meeting area and finish the interaction with Mr. Hands.
  • The follow-up mission does not appearCheck the journal, wait for pending dialogue or phone activity and verify that the conversation at Heavy Hearts was completed. Exact trigger behavior can vary by game version.

On failure

The mission is primarily dialogue-driven, but players should still allow objective updates to register before fast traveling or leaving Dogtown.

Rewards

  • Main-story progression
    Completing the meeting advances the Phantom Liberty campaign beyond Get It Together.
  • You Know My Name
    The mission sets up the next major operation, which continues the plan to reach the Black Sapphire.
  • Mr. Hands’ assistance
    The conversation secures the fixer’s role in the approach to Kurt Hansen’s operation.

Characters in this mission

Aftermath

The investigation moves toward the Black Sapphire

Once the meeting with Mr. Hands is complete, the story shifts from arranging access to carrying out the approach. The next major step is You Know My Name, which takes V and the team closer to Kurt Hansen’s Black Sapphire operation.

Trivia

  • The mission’s title emphasizes coordination and preparation, matching its role as a planning chapter rather than a standalone combat scenario.
  • Heavy Hearts serves as a meeting point for the mission, reinforcing Mr. Hands’ position as a fixer with a strong presence in Dogtown.
  • Get It Together is part of the Phantom Liberty sequence that builds toward the Black Sapphire operation.

Relationships

locations

  • Heavy HeartsMeeting locationVenue where V discusses the next stage of the operation.