Key takeaways
Keep these points in mind before entering the facility.
- Scout before attacking The objective area is controlled by hostile Voodoo Boys. Cameras, elevated paths, and side rooms can reveal safer approaches than the most obvious entrance.
- Treat Hasan as the mission's priority Reaching Hasan is only part of the job; the extraction and the conversation after his escape determine how the gig is resolved.
- Save before the final decision The closing interaction contains an outcome-related choice. A manual save before speaking or reporting the result makes it easier to review the available resolution.
- Build flexibility helps Stealth, quickhacks, suppressed weapons, and close-range combat can all work, but a build with only one engagement style may struggle if the facility goes on alert.
Overview
Treating Symptoms is a Dogtown gig in Cyberpunk 2077: Phantom Liberty in which V investigates a Voodoo Boys operation and tracks down Hasan, a netrunner whose situation has drawn the attention of Mr. Hands.
Mr. Hands contacts V with a problem inside Dogtown: Hasan is being held in a Voodoo Boys-controlled location, and the client wants V to find him. The gig begins as an infiltration rather than a straightforward street fight, so the route through the facility rewards players who observe patrols, use cameras, and look for alternate access points before committing to combat.
The objective is not limited to reaching Hasan's last known position. V must move through the occupied building, deal with the hostile presence guarding it, and locate a way to reach Hasan safely. The interior contains multiple vertical routes and combat spaces, making quickhacks, stealth, mobility cyberware, and careful use of cover useful even when the mission is approached as a gunfight.
Hasan's escape changes the final part of the gig from a simple extraction into a judgment call. The mission's aftermath depends on how V responds to his request and how the situation is reported, so players who want to see the available resolution should make a manual save before the closing conversation. This page keeps the broad route spoiler-light and marks outcome-related information separately.
Treating Symptoms is a compact example of Phantom Liberty's Dogtown gigs: a local power structure, a compromised specialist, and a job that becomes more complicated once V reaches the person at the centre of the contract. Exact enemy placement, loot, and reward presentation can vary with difficulty, build, and game version.
Where this sits
- ●Treating SymptomsmissionCurrent mission
Treating Symptoms is a supporting Dogtown gig rather than a main-story mission.
Requirements
The gig requires access to Phantom Liberty's Dogtown content and becomes available through Mr. Hands' Dogtown work.
- RequiredAccess to DogtownV must be able to enter the Phantom Liberty area and receive gigs from Mr. Hands.
- RequiredMr. Hands' gig progressionThe mission appears as part of Mr. Hands' available Dogtown contracts rather than as a general Night City activity.
- RecommendedCombat or infiltration toolsNo particular build is required, but quickhacks, stealth tools, mobility options, or reliable weapons make the occupied facility easier to navigate.
- OptionalManual save before the conclusionA separate save is useful before the final conversation if you want to compare the mission's available outcomes.
Objectives
- Reach the Voodoo Boys-controlled facilityTravel to the marked Dogtown location and find an entry route into the occupied site.
- Search for HasanMove through the facility and follow the objective markers until Hasan's position is located.
- Deal with the Voodoo Boys presenceAvoid, disable, or defeat the enemies who block access to the interior and extraction route.
- Help resolve Hasan's situationAfter locating Hasan, follow the escape sequence and respond to the final request or report.
- Complete the contract for Mr. HandsFinish the closing exchange so the gig can be marked complete and its payment can be received.
Walkthrough
- 01
Reach the gig location
Travel to the marked facility in DogtownFollow the gig marker into Dogtown and approach the Voodoo Boys-controlled facility from outside rather than immediately firing at the first guard. Look for the entrance indicated by the objective and scan the surrounding approaches for cameras, cover, and a way to avoid drawing the whole site into the opening exchange.
Location: Dogtown
TipUse the scanner before crossing the open approach; marking cameras and enemies makes the first section much easier to control.
- 02
Enter the facility
Enter the occupied buildingUse the available entrance and begin moving through the interior toward Hasan's position. The facility is structured as a guarded compound, so an alarm can turn a quiet search into a multi-angle firefight; if stealth matters to your build, disable surveillance and isolate enemies instead of rushing down the central route.
Location: Voodoo Boys-controlled facility
Watch outAn alert can bring nearby enemies into the same fight and remove the advantage of choosing the engagement location.
- 03
Locate Hasan
Search the interior for HasanAdvance through the marked rooms and corridors, checking side areas when the objective points deeper into the building. Vertical movement and alternate passages are important here: if the direct route is blocked, inspect stairways, ledges, doors, and connected rooms rather than assuming the objective marker requires a frontal attack.
Location: Interior facility
TipKeep the scanner active around doors and terminals; useful routes and interactable objects can be easy to overlook during a firefight.
- 04
Reach Hasan's position
Break through or bypass the Voodoo Boys securityThe search eventually places V near the hostile group guarding the route to Hasan. You can reduce the threat with quickhacks and stealth takedowns, use cover and controlled bursts in combat, or reposition to a better angle when enemies begin flanking; avoid standing in the main corridor while the site is alerted.
Location: Facility security areas
Watch outThe mission does not require one specific combat style, but rushing ahead while enemies remain active can leave V exposed from several directions.
- 05
Help Hasan get out
Reach Hasan and follow his escapeOnce Hasan is found, speak with him and follow the new objective rather than treating the first conversation as the end of the gig. The mission shifts from searching the facility to managing Hasan's escape, so stay close to the route and clear immediate threats without wandering into unrelated parts of the compound.
Location: Facility interior and escape route
- 06
Resolve Hasan's situation
Decide how to handle the outcomeAfter Hasan's escape, complete the closing interaction and choose how V responds to the situation. This is the point to use a manual save if you want to compare outcomes; the decision concerns Hasan's fate and changes the tone of the contract's aftermath.
Location: Dogtown, after Hasan's escape
Watch outThe final response can affect the immediate resolution, so do not skip the conversation if you want to understand the consequences.
- 07
Complete Treating Symptoms
Finish the contract with Mr. HandsReport the result through the mission's closing contact and wait for the gig to resolve in the journal. Once the contract is complete, verify that the payment has been awarded and that the mission has left the active-objective list.
Location: Dogtown
Mission mechanics
Treating Symptoms supports both stealth and direct combat. A netrunner can use cameras and connected devices to weaken the compound before moving in, while a stealth build can reduce the number of enemies that need to be fought. Players using guns or blades should still scout first, because the facility's confined spaces make crossfire more dangerous than the initial guard line suggests.
The mission's navigation is more involved than simply following a street marker. Objective updates move V through an occupied interior and later redirect the player during Hasan's escape. When the marker appears to point through a sealed or guarded section, check nearby doors, stairs, ledges, and rooms for the intended route instead of repeatedly attacking the same position.
The ending is conversation-driven rather than a dedicated boss sequence. The important mechanical distinction is between reaching Hasan and completing the contract: the former advances the story of the gig, while the latter requires following the escape and handling the final report.
What works and what does not
Strengths
- The facility supports more than one approach, allowing stealth, hacking, and direct combat builds to contribute.
- The mission gives the target's situation more weight than a simple elimination contract by making Hasan's fate part of the resolution.
- Dogtown's compact, hostile interior creates a focused infiltration sequence without requiring a long open-world trek.
Weaknesses
- The mission's objective flow can be unclear if the player ignores the escape update after finding Hasan.
- A failed stealth approach may produce a crowded fight in confined spaces, particularly for builds with limited defensive options.
- The final resolution is easy to rush through if conversations are skipped, which can obscure why the contract ends differently for different players.
Best uses
- Use Treating Symptoms to test a hybrid build that combines surveillance, quickhacks, and close-range cleanup.
- Save before the final exchange when documenting the mission's possible outcomes.
- Search the facility during the objective rather than returning later, since the gig's relevant route is tied to the active mission state.
Choices and consequencesSpoilers
- SpoilerRespect Hasan's request after reaching him
V can allow the rescue to proceed on Hasan's terms, producing a more sympathetic resolution to the contract and changing the way the outcome is reported.
- SpoilerTreat the contract as a standard extraction and report the situation to Mr. Hands
V can prioritize the fixer-side obligation rather than Hasan's preferred outcome. This leads to a different immediate aftermath and may change the final reward presentation.
Checklist
- Accept Treating Symptoms from Mr. HandsConfirm the gig is active before entering the marked facility.
- Scan the exterior approachMark cameras, guards, and possible cover before crossing the open area.
- Enter the facility without committing to the first routeCheck whether stealth or an alternate path better suits your build.
- Locate HasanFollow objective updates through the interior.
- Resolve the Voodoo Boys resistanceAvoid, disable, or defeat enemies blocking the route.
- Follow Hasan's escape sequenceDo not assume the mission ends with the first conversation.
- Save before the final responseRecommended if you want to review the mission's outcome.
- Complete the report to Mr. HandsVerify the payment and journal completion after the closing exchange.
Failure conditions
- V is killed during the facility infiltrationReload the latest checkpoint or manual save and approach the compound with more cover, hacking, or stealth preparation.
- V loses track of the escape objectiveRecheck the active mission marker after speaking with Hasan; the route changes once the rescue phase begins.
- V abandons the active gigLeaving the area or pursuing unrelated content can pause progress. Return to the marked Dogtown location and verify the journal state before continuing.
On failure
Checkpoint placement can vary with the exact point at which the player enters combat or triggers an objective update. A manual save before entering the facility and before the final conversation is safer than relying on an automatic checkpoint.
Rewards
- Mr. Hands' mission paymentCompleting the gig awards the contract payment associated with Mr. Hands' job.
- Facility lootThe occupied site can contain ordinary loot and equipment, but the exact contents depend on what the player searches and on the current game version.
- Outcome-dependent mission resolutionThe final handling of Hasan determines the immediate narrative aftermath of the gig.
Characters in this mission
AftermathSpoilers
Hasan's fate is part of the contract
Treating Symptoms does not end when V locates Hasan. The closing exchange asks V to decide how much weight to give Hasan's request versus the obligations of the job, so the final report should be treated as a meaningful mission choice rather than a routine confirmation.
Trivia
- The title frames the gig as both a medical metaphor and a description of a deeper problem inside Dogtown's power structure.
- Treating Symptoms is one of Phantom Liberty's fixer-led Dogtown gigs, where a seemingly local job can expose competing interests between a client, a faction, and the person being rescued.
- The mission is designed around an occupied interior location, making surveillance and route planning useful even for players who ultimately choose direct combat.
Relationships
characters
Mr. HandsAssigned byMr. Hands offers and closes the Dogtown gig.- HasanRescue targetV is sent to locate Hasan and help resolve his situation.
factions
- Voodoo BoysOpposed byThe Voodoo Boys control the facility and provide the mission's opposition.