Weaponsupporting

Carnage

Carnage is a shotgun in Cyberpunk 2077, suited to high close-range stopping power.

Importance
supporting
Ammunition
Shotgun shells
How to Obtain
Carnage
Cyberpunk 2077 · weapon
01

Key Takeaways

Carnage is a close-range Power shotgun whose value comes from concentrated pellet damage rather than precise, sustained fire. Its tier and weapon state must be considered when reading any numerical stat.

01

Power-shotgun identity

Carnage uses the Power weapon system and is built for aggressive close-range engagements, with pellet spread making distance and target size important.

02

Handling defines its use

Its broad spread and heavy shotgun handling reward deliberate blasts, while follow-up shots are less forgiving than with faster or more controllable shotguns.

03

Tier context matters

Carnage’s displayed combat values can change with weapon tier and state, so damage and other numerical claims should never be treated as tier-independent.

04

Standard availability

Carnage is a standard weapon rather than a single quest-bound Iconic reward; its precise acquisition route depends on the relevant loot, vendor, and progression context.

05

Strongest in close quarters

The shotgun’s practical strength is immediate close-range impact, but its spread, recoil, and slower follow-up handling limit its consistency at longer distances.

06

Related Iconic variant

Guts is an Iconic shotgun associated with the Carnage weapon family, but it should be treated as a distinct weapon with its own effect and acquisition details.

02

Overview

Carnage is a standard Power shotgun in Cyberpunk 2077, built for close-range impact through a wide spread, heavy recoil, and a deliberately forceful handling profile rather than precision fire.

Carnage occupies the conventional shotgun role in Cyberpunk 2077’s firearm roster. It is a Power weapon, so its identity is tied to direct ballistic fire rather than Tech charging or Smart target acquisition. As a standard weapon, it does not have a unique Iconic effect of its own; its practical value comes from its class behaviour, tier-scaled performance, and compatibility with the broader shotgun playstyle.

The weapon’s defining trade-off is straightforward: Carnage is most comfortable when the player can fight at close range and accept a slower, less precise firing rhythm. Its broad shot pattern can make individual pellet placement less important against nearby targets, while recoil and spread make it a poor substitute for a rifle when the engagement opens up. That profile rewards aggressive positioning, quick target selection, and retreating or reloading before the weapon’s limitations become decisive.

Carnage is part of the ordinary weapon pool rather than a Phantom Liberty-exclusive firearm, although post-2.0 weapon tiers and availability rules determine the version a character encounters. Its effectiveness therefore cannot be described independently of tier or the current game system. A higher-tier Carnage is still the same basic weapon concept, not a separate technology class, and should be evaluated as a close-range Power shotgun rather than against Smart or Tech weapons on their terms.

For players choosing between familiar shotgun options, Carnage represents the direct, uncomplicated choice: commit to range control and let raw close-range spread do the work. It is less suited to a cautious precision approach than a tighter-handling firearm, but it gives a shotgun-focused character a conventional Power option without requiring a special quest, Iconic modifier, or technology-specific cyberware interaction. Its page is therefore useful mainly for clarifying role and handling, while exact performance belongs to the tier-specific stat and mechanics sections.

03

Statistics

Combat
FieldValue
ClassShotgun
SubtypeShotgun
TechnologyPower
AmmoShotgun Ammo
Stat ScalingTier-dependent
Acquisition
FieldValue
Content ScopeBase game / free update

Figures verified against Consolidated Game Weapons Database.

04

Compared to similar shotguns

Same-game comparison
Compared to similar shotguns
Attribute
CarnageCarnage
ClassShotgunShotgunShotgunShotgunShotgun
TechnologyPowerPowerPowerPowerPower
AmmoShotgun AmmoShotgun AmmoShotgun AmmoShotgun AmmoShotgun Ammo
Iconic————Yes
Class, technology and ammunition are the game’s own categories. From Consolidated Game Weapons Database.
05

How to Obtain

Before you start
  • Cyberpunk 2077 post-2.0 weapon system; vendor stock and loot tier vary with progression.
  • No Phantom Liberty, New Game Plus, or one-per-playthrough requirement is established. The weapon is not treated as a missable quest reward.
  1. 01Check the firearm inventory of 2nd Amendment in Kabuki, Watson, or another Night City weapon vendor. Carnage is a standard Power shotgun whose vendor appearance depends on the current weapon tier and progression, so it may not be listed on the first visit.
  2. 02If Carnage is not available, check other weapon vendors and revisit their inventories after further progression or a stock refresh. It can also appear as ordinary weapon loot, but no single enemy, chest, or location is a guaranteed Carnage source.
06

Availability

Available as a standard shotgun; not DLC-exclusive.

Cyberpunk 2077 base game, post-2.0 weapon system

Tier and displayed stats depend on the weapon's drop or vendor context. No universal price is listed.

Requires
No Phantom Liberty, quest, or attribute requirement is attached to the standard Carnage.
07

Mechanics and Handling

Carnage is a Power shotgun built around close-range burst damage rather than sustained, precise fire. Each trigger pull releases a wide spread of pellets, so its practical effectiveness depends heavily on distance and target size. At close range, the spread can cover a large portion of a target; farther away, pellets are more likely to miss or produce inconsistent damage. Its recoil and handling make rapid follow-up shots less controlled than with lighter shotguns.

Wide spread and Power-weapon behaviour

The pellet spread is the main handling constraint. Carnage is most dependable when used inside shotgun range, where several pellets can connect with the same target. Aiming can help keep the weapon oriented toward a target, but it does not turn Carnage into a precision firearm. As a Power weapon, its shots use the Power-weapon ballistic behaviour supported by the current combat system; any ricochet interaction depends on the relevant cyberware, perk and combat conditions rather than being a unique Carnage effect.

The weapon does not use a charge mechanic, homing guidance or a special alternate firing mode. Its distinctive attack pattern is instead the combination of one heavy shotgun blast, broad pellet coverage and substantial recoil. Follow-up shots are more reliable when the first blast is allowed to settle and when the target is kept within close range.

Reload rhythm and ammunition

Carnage uses and consumes a shell for each fired blast. Its reload is a major part of its combat rhythm: restoring ammunition is slower and more exposed than topping up many magazine-fed firearms, so reloading behind cover or after creating distance is preferable. Firing until empty is particularly risky when enemies are already inside melee range.

Because the weapon’s damage is distributed across pellets, missing with part of the spread reduces the value of each shell. It is therefore better suited to deliberate close-range blasts against clustered, large or staggerable targets than to repeated long-range probing shots. Shotgun-specific perks and effects can improve its role, but they do not remove the need to manage spread, recoil and reload timing.

08

Upgrades and Variants

09

Strengths, Weaknesses and Best Uses

Strengths

  • Its shotgun pellet spread can cover a tight group of enemies, making one close-range attack useful against clustered targets rather than a single isolated target.
  • As a Power shotgun, Carnage is suited to direct engagements where its broad close-range pattern is more valuable than precise shot placement.
  • The weapon’s close-range pressure is effective when enemies are pushing through doorways, around corners, or into confined spaces.

Weaknesses

  • Pellet spread reduces consistency against targets at medium or long range, so Carnage loses reliability when the fight opens up.
  • Its heavy handling and recoil make rapid follow-up attacks less forgiving than with lighter firearms.
  • Each attack consumes shotgun ammunition, and its limited range can force frequent repositioning when enemies are dispersed.

Best uses

  • Use Carnage for room clearing and short-range fights against groups that are close together.
  • Keep it as a complementary weapon for builds that can close distance safely, while carrying a rifle, SMG, or other firearm for longer sightlines.
  • Favor confined interiors, chokepoints, and ambushes where enemies cannot easily exploit its range limitations.
10

Compared With Similar Weapons

Compared With Similar Weapons
Attribute
CrusherCrusher
M2038 Tactician
DB-2 Satara
TechnologyClose-range power shotgun with a more compact, rapid follow-up profile than CarnagePower shotgun alternative for close-range engagements, with a more conventional handling profileClose-range tech shotgun that uses charging and wall-penetrating shots rather than Carnage's straightforward power-shotgun behavior
Role and handlingA practical alternative when faster shot cycling matters more than Carnage's heavier-feeling blastsGenerally easier to use as an all-purpose power shotgun; Carnage is the more specialized choice for heavy close-range impactBetter suited to charged penetration and Tech-weapon perk synergies; Carnage is the simpler option when immediate uncharged shots are preferred
Distinctive comparison———