Key takeaways
- Coastview is a sub-district of Pacifica, not a separate main district and not a synonym for all of Pacifica.
- Its best-known locations are Batty’s Hotel, Pacifica Serenity Bible Church, Grand Imperial Mall, Eden Beach, Pacifica Pier and the abandoned Pacifica NCPD precinct.
- Batty’s Hotel is the Voodoo Boys’ principal Coastview base and the central location for the Pacifica sequence involving Placide, Brigitte and the Relic investigation.
- The district’s local threats include Voodoo Boys, Animals, scavengers and, in the wider post-expansion setting, BARGHEST. Gang control is uneven rather than uniform.
- The main story jobs most closely associated with Coastview are M’ap Tann Pèlen, I Walk the Line, Transmission and Never Fade Away. Some of these begin or end in neighbouring Pacifica locations, so mission boundaries should not be mistaken for district boundaries.
- Phantom Liberty adds Dogtown next to Pacifica, but Dogtown is a separate district and should not be folded into Coastview. Coastview’s northern approaches and the Dogtown gates create a visual and gameplay connection, not a shared administrative area.
About this guide
Scope: Cyberpunk 2077 base game, with a short note on how Phantom Liberty changes the area. Status: Research-based guide, but not a formally verified completeness audit. The available sources agree on Coastview’s hierarchy and principal locations, but public map guides do not expose every minor storefront, decorative sign, loot container or exact NCPD reward in text. Those limits are recorded under Unresolved gaps rather than treated as evidence of absence.
Overview
Coastview is the northern sub-district of Pacifica, the abandoned resort district on Night City’s southern coast. It is not the whole of Pacifica, and it should not be confused with West Wind Estate or Dogtown. In the base game, Coastview contains the Voodoo Boys’ main local presence, the repurposed Batty’s Hotel, the Pacifica Serenity Bible Church, the Grand Imperial Mall and Pacifica Pier. Its northern edge approaches the sealed Combat Zone, while West Wind Estate lies across the wider Pacifica area rather than forming part of Coastview itself.
The district is one of the most story-focused parts of Pacifica. V enters it while investigating the Relic and looking for a way to contact Alt Cunningham through the Voodoo Boys’ network. This makes Coastview less of a conventional shopping or residential district and more of a sequence of contested spaces: a Haitian community market, a gang-held church, a half-finished shopping complex, an abandoned police facility and a beachfront zone where scavengers and other hostile groups operate.
Coastview directory: named places
Core locations
The principal location lists above are consolidated from the Coastview directory and the wider Night City location index. Some entries are buildings or landmarks, while others are named businesses or scenery. A name in this directory does not automatically mean that the location has a functioning shop, an enterable interior or a purchasable service.
Fast-travel locations
These are travel dataterms, not necessarily separate buildings. “Chapel” is associated with the church area, while “Stadium Parking” and “Metro: Pacifica - Stadium” serve the broader southern Pacifica transport network. The existence of a dataterm should not be read as proof that the associated facility is a functioning public service.
Core locations
Fast-travel locations
Batty’s Hotel
Batty’s Hotel is Coastview’s most important landmark and the district’s main Voodoo Boys base. It was planned as a luxury hotel during Pacifica’s redevelopment, but the project collapsed after the Unification War and the withdrawal of corporate investment. The abandoned building became a communal market and meeting place, with the Voodoo Boys occupying part of it.
The hotel is not simply a gang hideout. It is also a functioning community space in the story’s presentation, with stalls, conversations and local residents reflecting the Haitian population that remained in Pacifica. V arrives here to meet Placide and later Brigitte while pursuing information about the Relic. The area therefore combines social space, faction headquarters and mission location.
Batty’s Hotel is also a clear example of environmental storytelling. Its damaged luxury branding contrasts with the improvised market below, showing how Pacifica’s planned resort identity has been replaced by local survival. The hotel’s name and logo reference Roy Batty and Blade Runner, including an origami-related visual motif and an interior plaque.
Important restriction
Batty’s Hotel is not a normal freely accessible commercial hub. Some rooms and corridors are mission-related, and access depends on the current story state. Treat it as mission-sensitive access, not as a permanent public hotel.
Pacifica Serenity Bible Church
The church is one of the Voodoo Boys’ significant locations in Coastview. Its religious identity is presented alongside the gang’s netrunning operations and Haitian community ties, creating one of the district’s strongest contrasts between public institution and hidden infrastructure. The church is associated with the Voodoo Boys’ deeper plans and the physical route towards their data operations.
The church area also connects to the Old Maglev Tunnel, an important piece of abandoned transport infrastructure. The tunnel is a faction-controlled space rather than a conventional station for ordinary public travel. It is useful to think of it as a hidden or repurposed network beneath the failed resort district.
Grand Imperial Mall and Eden Beach
The Grand Imperial Mall is Coastview’s largest commercial landmark. It represents Pacifica’s failed resort economy on a larger scale than Batty’s Hotel: a planned destination that survives mainly as a fortified ruin and combat environment. Eden Beach forms part of the mall’s broader resort setting.
The mall is associated with the Animals, who occupy the area during the main story. It is not a safe shopping centre and does not function as a general retail destination for V. Its importance comes from the mission space, hostile encounters, environmental loot and the way it demonstrates the collapse of Pacifica’s planned consumer culture.
Directory
Hotel Tropique is listed as part of the mall-area location directory. It should be treated as a named background or associated location unless a particular quest or interior route grants access. The available evidence does not establish it as a functioning hotel service in the base game.
Directory
Pacifica Pier
Pacifica Pier is the most recognisable waterfront landmark in Coastview. It has a fast-travel dataterm and functions as a navigational reference point when moving between the central district and the beachside areas. The pier is not a conventional tourist facility by 2077. Like much of Pacifica, it survives as infrastructure without the prosperous resort life for which it was intended.
Abandoned Pacifica NCPD precinct
The abandoned NCPD precinct is a named civic landmark, but it is not evidence that NCPD actively polices Coastview. Pacifica is one of Night City’s least effectively governed areas, and the precinct’s abandoned state reinforces the district’s political and security vacuum.
Do not confuse this with a usable police station. The building is better understood as environmental scenery and a hostile or exploration location, depending on the encounter attached to it.
Northern edge and Dogtown connection
Dogtown is a separate district introduced by Phantom Liberty. It occupies the old Combat Zone and is controlled by BARGHEST, while Coastview remains part of Pacifica. The two areas are physically close and can appear connected from the road network, but their map hierarchy, faction control and progression systems are distinct.
The Dogtown Gates name appears in the location directory. It is a boundary landmark, not proof that all nearby streets belong to Dogtown. Players should check the district label when tracking map completion.
Voodoo Boys
The Voodoo Boys are Coastview’s dominant faction, particularly around Batty’s Hotel, the market and Pacifica Serenity Bible Church. Their local leadership includes Maman Brigitte and Placide. Batty’s Hotel functions as their Coastview headquarters, while the church and Old Maglev Tunnel connect to their larger netrunning operation.
The Voodoo Boys are not presented as a conventional street gang. Their identity is tied to the Haitian community, netrunning, the Blackwall and a strong suspicion of outsiders. They can act as protectors of local residents while simultaneously using coercion, surveillance and dangerous cyber operations.
Other groups
The Coastview database description specifically distinguishes the Voodoo Boys’ stronger presence around the market, Batty’s Hotel and the church from scavenger influence near the mall, camps and old amusement infrastructure. This is a useful guide to the district’s internal geography.
Other groups
| Name | Details |
|---|---|
| Animals | Most strongly associated with the Grand Imperial Mall area. |
| Scavengers | Particularly visible around the beach, homeless camps and peripheral ruins. |
| BARGHEST | Relevant after the introduction of Dogtown, but primarily a Dogtown faction rather than Coastview’s main power. |
| NCPD | Present as an abandoned civic authority rather than an effective controlling force. |
Ordinary NPCs
Named resident and visitor lists are difficult to establish from the available public text sources. The verified story-associated characters are:
The first three are Voodoo Boys figures. Mosley is a NetWatch operative and should be treated as a visitor or mission-associated character rather than a Coastview resident. Dialogue groups, market traders, church occupants, homeless people and gang members populate the district, but the sources available here do not provide a reliable canonical name list for every ordinary NPC.
Ordinary NPCs
Main jobs
M’ap Tann Pèlen
This job brings V into the Coastview Voodoo Boys storyline and leads to Batty’s Hotel. The hotel meeting establishes Placide as V’s immediate contact and frames the district as a place where outsiders are tolerated only when useful.
I Walk the Line
This mission takes V into the Grand Imperial Mall and brings the conflict between the Voodoo Boys and the Animals into focus. It also introduces the NetWatch intervention that can alter the outcome of the following mission.
Transmission
Transmission continues the Voodoo Boys’ attempt to reach Alt Cunningham through the cyberspace infrastructure beneath Pacifica. The outcome of I Walk the Line affects the immediate fate of the Voodoo Boys encountered in the church and network sequence.
Never Fade Away
This job is strongly tied to the wider Pacifica narrative and the Johnny Silverhand flashback structure. Not every scene is physically located in Coastview, so it should not be counted as a simple “Coastview mission” merely because it follows the Coastview sequence.
Main-job directory
The available mission and location sources connect Batty’s Hotel directly with the Relic investigation, Placide, Brigitte and the Pacifica main-job sequence.
Main-job directory
Gig: Waiting for Dodger
The documented Coastview gig is Waiting for Dodger, a fixer job involving the extraction of NCPD officers from Dodger’s base. It is associated with the post-expansion Dogtown environment and can therefore blur the boundary between Coastview and Dogtown in map guides. The mission’s Coastview classification should be retained, but the target location and faction context belong to the Dogtown-side security situation.
Gig directory
Because mission markers and district labels can be assigned by the game differently from a player’s visual impression, use the journal or map classification when checking completion.
Gig directory
NCPD Scanner Hustles
Coastview contains NCPD Scanner Hustles, including reported crimes, assaults in progress and organised crime activity. Public guides confirm that Coastview has its own hustle set and reward table, but the text returned by the available sources does not expose a complete, reliable name-by-name list of every individual event.
Practical method
Some scanner content may appear or become easier to identify only after story progression. Community reports also associate at least one Pacifica completion issue with content appearing after Transmission, so players pursuing a district trophy should not assume that an initially empty map means the area is complete. This is a reported player observation rather than an official rule and should be treated cautiously.
Practical method
- 01Open the map and select the NCPD Scanner Hustle filter.
- 02Clear markers around Batty’s Hotel and the church first.
- 03Move towards the mall, Eden Beach and the pier.
- 04Sweep the old precinct, camps and northern approaches.
- 05Recheck the map after completing the Pacifica main jobs.
Cyberpsycho activity
Pacifica has cyberpsycho content, and map guides include cyberpsycho markers among Coastview’s activity categories. However, the sources consulted here do not provide a sufficiently reliable text list of every Coastview encounter name and exact boundary. Do not merge all Pacifica cyberpsychos into Coastview without checking the individual map marker.
For a first story-focused visit
- 01Enter Pacifica from the city side and follow the objective towards Batty’s Hotel.
- 02Explore the market only after speaking with the relevant quest characters, since mission dialogue establishes the local power structure.
- 03Continue through the Voodoo Boys objectives towards the church and the mall.
- 04During I Walk the Line, search the Grand Imperial Mall carefully before advancing the main objective. This is the best opportunity to inspect the Animals’ occupation and collect ordinary loot.
- 05After Transmission, return to the district and check the map again for remaining NCPD and activity markers.
For a broader sweep
- 01Start at Batty’s Hotel.
- 02Walk south-west towards the Pacific Pier and clear visible scanner events.
- 03Follow the waterfront towards Eden Beach.
- 04Enter the Grand Imperial Mall when no story restriction prevents it.
- 05Sweep the church, chapel and Old Maglev Tunnel approaches.
- 06Finish at the old NCPD precinct, camps and northern Dogtown-facing roads.
- 07Reopen the map and compare Coastview with West Wind Estate and Dogtown separately.
What to check
Coastview’s principal hazard is not a single boss but the way its factions overlap. The hotel and church areas can be comparatively controlled when approached through the story, whereas the mall is a heavier combat space and the peripheral beach areas are more likely to contain scavenger activity.
The district also rewards vertical and environmental exploration. Unfinished resort structures, service corridors, market rooms, abandoned civic buildings and old transport routes often contain loot, shards and alternate approaches. These rewards are generally ordinary or encounter-specific rather than guaranteed unique Coastview collectibles. Do not assume that every visible container is a fixed named item.
Spoiler warning
The most significant Coastview progression change occurs during the Voodoo Boys storyline. The choice involving the NetWatch agent in I Walk the Line changes what happens in Transmission and can alter the hostility and survival of Voodoo Boys characters. Make a manual save before accepting or refusing the agent’s offer if you want to see both outcomes.
Pacifica’s background is one of Night City’s clearest examples of abandoned urban redevelopment. It was planned as a holiday and resort district, but corporate withdrawal left the project unfinished. The Haitian workers who had been brought in to build it remained and formed a community in the ruins. Coastview’s markets, church and gang-controlled infrastructure therefore represent adaptation rather than simple lawlessness.
Batty’s Hotel draws directly on Blade Runner through its name and visual references to Roy Batty. This is an in-game reference rather than a claim that Coastview itself is based on a real hotel. Night City’s broader setting is placed on the central Californian coast in different Cyberpunk continuities, with maps varying between locations around Monterey Bay, Morro Bay and the Ragged Point area. Those older continuity placements should not be used to redraw Coastview’s 2077 boundaries.
Is Coastview the whole of Pacifica?
No. Coastview is one Pacifica sub-district. West Wind Estate is separate, and Dogtown is a separate expansion district.
Is Batty’s Hotel a usable hotel?
No. It is a repurposed market and Voodoo Boys base. Its story access is important, but it is not a normal hotel service for V.
Who controls Coastview?
The Voodoo Boys are the dominant faction, particularly around Batty’s Hotel, the market and the church. Control becomes less consistent around the mall, beach, camps and old amusement areas, where Animals and scavengers are more prominent.
Does Dogtown count as Coastview?
No. The areas meet or approach one another, but Dogtown has its own district identity, faction structure and expansion content.
Are all Coastview interiors available from the start?
No. Some buildings and rooms are mission-only or progression-sensitive. Batty’s Hotel, the church and the mall should all be checked again during or after their associated story missions.
Why is a Pacifica activity missing from my map?
Some activities are progression-sensitive, and activity guides warn that map markers and completion states can differ between the initial visit and the post-story state. Finish the Pacifica main sequence, especially Transmission, then revisit the map. Treat community reports about exact spawn conditions as provisional rather than official documentation.
The following points could not be verified to a standard suitable for claiming a fully exhaustive directory:
Accordingly, this guide should be treated as a substantial researched guide rather than a claim of exhaustive 100% completion coverage. The district hierarchy, principal landmarks, faction identity, main story relationship and documented activity types are supported, but a true comprehensive directory would require a full interactive-map audit alongside in-game verification.
Sources
- Night City | Cyberpunk Wiki | Fandom — cyberpunk.fandom.com
- Batty's Hotel | Cyberpunk Wiki | Fandom — cyberpunk.fandom.com
- Watson (2077) | Cyberpunk Wiki | Fandom — cyberpunk.fandom.com
- Coastview (2077) | Wiki Cyberpunk | Fandom — cyberpunk.fandom.com
- Cyberpunk 2077 Fast Travel Dataterms | Cyberpunk Wiki | Fandom — cyberpunk.fandom.com
- Voodoo Boys | Cyberpunk Wiki | Fandom — cyberpunk.fandom.com
- Cyberpunk 2077 Gigs | Cyberpunk Wiki | Fandom — cyberpunk.fandom.com
- All Coastview NCPD Scanner Hustle Rewards and Map | Cyberpunk 2077|Game8 — game8.co
- "Greetings from Pacifica!" achievement won't pop — reddit.com
- Coastview Map - Pacifica - Cyberpunk 2077 (CP77) — game-maps.com