Locationmajor

Sutter St

Sutter St is a named street location and fast-travel dataterm in Kabuki, Watson, in the base game of Cyberpunk 2077.

Importancemajor

Key takeaways

  • Sutter St is in Kabuki, Watson, not Santo Domingo or Westbrook.
  • The fast-travel point is next to Lizzie’s Bar, making it the quickest route to the Mox headquarters.
  • Lizzie’s Bar is the principal named landmark associated with the location.
  • The area is tied to the main job The Information, the side job Beat on the Brat Kabuki, and nearby Kabuki gigs.
  • The street is not a self-contained district with its own separate hierarchy It is a small map location within the larger Kabuki subdistrict.
  • The nearby crowd is largely civilian and gang-affiliated street traffic, with Tyger Claws prominent elsewhere in Kabuki. Do not assume every gang encounter near the dataterm is a fixed Sutter St activity.

About this guide

Scope note: This guide covers the Sutter St street location and its immediately associated block in Kabuki, Watson. It does not treat all of Kabuki as part of Sutter St. Locations such as Kabuki Market, Kabuki: Central, Creek Loop, Regina Jones’s office and the Kabuki roundabout are neighbouring locations unless specifically noted.

Overview

Sutter St is a named street location and fast-travel dataterm in Kabuki, Watson, in the base game of Cyberpunk 2077. It is best understood as a small street-side zone centred on the block around Lizzie’s Bar, rather than as a separate district or a large explorable neighbourhood. The game’s map uses Sutter St primarily as a fast-travel label, while nearby locations and missions give the street much of its practical importance.

The most important point for navigation is that Sutter St is immediately beside Lizzie’s Bar, the Mox-controlled braindance club at the junction of Sutter Street and Kennedy Avenue. It also provides a useful starting point for several Kabuki activities, including the Kabuki round of Beat on the Brat and nearby gigs.

Geography and boundaries

Sutter St is located in the southern part of Kabuki, one of the three major subdistricts of Watson. Watson is the northern district of Night City, and Kabuki is its dense market and residential quarter. The area is characterised by closely packed buildings, elevated walkways, narrow streets, neon signage and a high concentration of street-level commerce.

The Sutter St marker is positioned directly beside Lizzie’s Bar. Several sources identify the bar as standing at or around the junction of Kennedy Avenue and Sutter Street, while map guides list Sutter St as one of Kabuki’s fast-travel points.

What counts as Sutter St?

For practical purposes, the Sutter St location consists of:

It should not be expanded to include the whole of Kabuki. Kabuki Market, Kabuki: Central, Creek Loop, Bellevue Overwalk and the various northern Kabuki terminals are separate map locations, even though they are close enough to reach on foot.

Subareas

Sutter St has no verified named child-area hierarchy of its own. The useful hierarchy is:

Lizzie’s Bar is a distinct named place, not a subdistrict of Sutter St. It is included here because the dataterm is immediately beside it and because most players visit Sutter St specifically to reach the bar.

Subareas

Access and routes

Fast travel

Once the dataterm has been discovered, Sutter St can be selected from another fast-travel terminal. It is one of the Watson fast-travel points listed under Kabuki.

On arrival, Lizzie’s Bar should be close by. If the bar is your destination, follow the street frontage and look for the large, brightly lit Lizzie’s Bar signage. The bar is not hidden behind a long combat route or a mission-only loading area.

Reaching Lizzie’s Bar

The most reliable route is simply to fast travel to Sutter St. The terminal is described by multiple guides as the closest fast-travel point to the Mox bar.

This is particularly useful during The Information, when the game directs V to meet Evelyn Parker at Lizzie’s Bar. If you are navigating manually, set the bar as the waypoint rather than trying to interpret the Sutter St label as a separate venue.

Reaching Sutter St from nearby Kabuki: From the surrounding Kabuki streets

  1. 01
    Open the map and identify the Sutter St dataterm.
  2. 02
    If it has not been unlocked, travel to the nearest known Kabuki terminal, such as Kabuki Market or Kennedy North.
  3. 03
    Follow the street signs and the large neon advertising around the Kennedy and Sutter junction.
  4. 04
    Use the bar’s exterior as the visual landmark. The dataterm is on the same block.

Named locations directory

Nearby but separate

These places are in or around Kabuki, but should not be treated as parts of Sutter St:

Kabuki guides list these as separate fast-travel or area references, confirming that Sutter St is one marker within a wider Kabuki network rather than a name for the whole neighbourhood.

Nearby but separate

Lizzie’s Bar

Lizzie’s Bar is the defining landmark of Sutter St. It is a braindance club and the principal base of the Mox gang in Cyberpunk 2077. The club’s exterior is easy to recognise because of its intense pink and red lighting, large signage and prominent entrance.

The bar’s public-facing ground floor is the most consistently accessible part of the location. Story scenes can open additional areas or change how the building is used, so access should be treated as progression-dependent rather than identical in every visit.

What players can do at Lizzie’s Bar

Lizzie’s Bar is also associated with the Lizzie, an iconic tech pistol. The weapon is obtained during the side job Automatic Love, rather than simply by visiting the exterior of Sutter St. Guides commonly identify the bar as the location where the weapon can be found, but the exact opportunity is tied to the mission’s interior access and progression state. Treat it as a story-linked acquisition, not a normal street-loot pickup.

Lizzie’s Bar directory

The characters above are story-associated visitors or faction members, not permanent residents of Sutter St.

The building has two important functions

  1. 01
    It is a story location used by the main campaign.
  2. 02
    It is an explorable social venue with a bar area, staff, dancers and Mox personnel.

Residents, visitors and ordinary NPCs

Sutter St does not have a documented set of named civilian residents comparable to a quest hub. Most people encountered around the terminal are ordinary Night City pedestrians, customers, workers and gang-affiliated NPCs.

Inside or around Lizzie’s Bar, the population changes according to the current mission state. The most important recurring figures are connected to the Mox and Judy’s storyline. They should be treated as story characters or venue personnel, not as residents of the street itself.

Ordinary NPC directory

The exact composition of street crowds can vary with time, combat status and mission state. Random pedestrians should not be confused with fixed named occupants.

Factions and security

The Mox

The Mox are the dominant faction associated with Lizzie’s Bar. Their presence is most obvious inside the club and around its immediate entrance. They are not presented as a conventional police force, and the bar’s security is based on faction control rather than a public checkpoint.

The Mox connection explains why the bar feels different from many other clubs in Night City. Lizzie’s is not merely a generic braindance venue. It is a social and operational base for a gang that presents itself as protective of sex workers and other vulnerable people.

Tyger Claws

The Tyger Claws are important to the wider Kabuki and Watson environment, but they should not automatically be listed as the owners of Sutter St. Kabuki contains Tyger Claw-controlled businesses, patrols and encounters, while Lizzie’s Bar is associated with the Mox.

Tyger Claw encounters can occur in the streets near the broader Kabuki network. Their presence may become hostile depending on the encounter, mission, player actions and police response. Do not treat every nearby Tyger Claw group as a fixed Sutter St activity.

NCPD

There is no verified permanent police checkpoint or NCPD facility at Sutter St itself. The usual Night City wanted-system rules apply. Crimes committed in the street can attract a police response, while hostile actions inside a mission area may be governed by the mission’s own encounter scripting.

Missions and activities

The Information

The Information is the principal main-job connection to Sutter St. The mission sends V to Lizzie’s Bar to investigate the braindance recording connected with the Relic and Evelyn Parker’s plan.

Spoiler-light route

The job is part of the main campaign and is not permanently missable under normal progression. However, access to specific conversations, optional interactions and later returns can depend on how far V has advanced through the related missions.

Automatic Love

The next major story connection is Automatic Love, which sends V back into Judy’s and Evelyn’s storyline. Lizzie’s Bar and the people associated with it remain relevant as V follows the trail through Night City’s braindance and sex-work networks.

The most notable Sutter St reward associated with this progression is Lizzie, an iconic tech pistol. The weapon is not simply sitting on the pavement near the fast-travel point. It is connected to the bar interior and the mission state.

Beat on the Brat: Kabuki

The Kabuki fight in Beat on the Brat is nearby but should not be placed inside Sutter St. The fight takes place north-east of the Sutter St fast-travel point, on the roof of Bayside Cachet, where V meets the Kabuki twins.

The job chain becomes available after The Rescue, and the Kabuki bout has an early-game level recommendation in the commonly used walkthrough guidance.

Route from Sutter St

The fight is not a Sutter St activity in the strict geographical sense, but Sutter St is a useful starting point.

Nearby Kabuki gigs

Several Kabuki gigs can be reached from the Sutter St area. At least two commonly listed Kabuki gigs are:

These are Kabuki activities rather than Sutter St missions. Their exact availability depends on fixer progression, the relevant map state and the game version. Kabuki map guides list both under the subdistrict’s available gigs.

The Sutter St terminal is also a convenient approach for the post-launch gig Concrete Cage Trap, although that mission is not necessarily located directly on Sutter St. One guide specifically recommends Sutter St as a nearby fast-travel option for reaching its Kabuki objective.

Spoiler-light routeSpoilers

  1. 01
    Travel to Sutter St.
  2. 02
    Enter Lizzie’s Bar.
  3. 03
    Speak with the relevant staff and follow the objective marker.
  4. 04
    Meet Evelyn Parker.
  5. 05
    Work with Judy to examine the braindance.
  6. 06
    Complete the analysis sections and leave when directed.

Route from Sutter St

  1. 01
    Fast travel to Sutter St.
  2. 02
    Leave the Lizzie’s Bar block and head north-east through Kabuki.
  3. 03
    Look for the route towards the rooftop of Bayside Cachet.
  4. 04
    Climb to the roof and speak with the twins.
  5. 05
    Accept the fight and prepare for a two-opponent melee encounter.

Nearby Kabuki gigs

Items and collectibles

Lizzie

Because the weapon is tied to a mission area, players should search the bar carefully during the relevant story visit. If you leave without collecting it, later recovery may depend on the game version and mission state. Do not assume that every playthrough offers the same opportunity after the associated job has ended.

Other loot

The Sutter St street itself does not have a verified unique collectible set. Ordinary containers, weapons and clothing can appear in or around mission spaces, but those should be distinguished from fixed named rewards.

The following categories should not be treated as guaranteed Sutter St content without checking the current game state:

Lizzie

Lizzie
NameDetails
TypeIconic tech pistol
Associated placeLizzie’s Bar
AcquisitionMission-linked interior pickup during the Lizzie’s Bar storyline
Scope statusAssociated with Sutter St through the bar, not a street-level Sutter St collectible

Businesses and services

Lizzie’s Bar

The bar is a usable story environment, but it should not be described as a conventional player service hub. Its importance is narrative and character-based.

No verified Sutter St specialist services

The Sutter St marker itself is not a confirmed ripperdoc, weapon shop, clothing shop, netrunner, food vendor or vehicle dealership. Kabuki as a whole contains many services, but nearby Kabuki businesses should remain separate from the Sutter St directory unless their entrances are demonstrably within the same street block.

Lizzie’s Bar

Lizzie’s Bar
NameDetails
TypeBraindance club and bar
FactionThe Mox
FunctionStory venue, social location and mission interior
Purchaseable propertyNo
General-purpose shopNot treated as a standard vendor in the same way as a weapon, clothing or ripperdoc shop

Hazards and practical advice

Sutter St is normally safe to visit when no combat event is active. The main risks come from:

The largest practical hazard is not combat but misidentification. Players often use “Sutter St” as shorthand for Lizzie’s Bar, even though the two are separate named locations. Conversely, some guides use Sutter St as a route to nearby Kabuki objectives that are not actually located on the street.

For a first visit

  1. 01
    Unlock the Sutter St dataterm.
  2. 02
    Inspect the street signage and identify the Kennedy and Sutter junction.
  3. 03
    Enter Lizzie’s Bar when the main story directs you there.
  4. 04
    During the relevant braindance missions, search accessible side rooms and surfaces before leaving.
  5. 05
    Return after the main encounter to check whether new dialogue or access has appeared.
  6. 06
    From the terminal, travel north-east into Kabuki if working on Beat on the Brat: Kabuki.
  7. 07
    Use the map to separate Sutter St activities from the wider Kabuki gigs.

Progression changes

Before The Information

Lizzie’s Bar exists as a visible location, but its full story importance has not yet been activated. Players may be able to approach the venue, but the meaningful conversations and braindance sequence depend on the main campaign.

During The Information

The bar becomes a major investigation site. Judy, Evelyn and the braindance equipment are central to the mission. This is the most important progression state for Sutter St.

During and after Automatic Love

The location remains connected to Judy’s wider storyline. Mission dialogue, character availability and interior access can change as the player advances.

After the relevant story missions

Lizzie’s Bar remains a recognisable location, but not every earlier interaction is guaranteed to repeat. Story characters may move, conversations may change and mission-only access may close.

Sources