MissionsupportingSide missionModerate

I Don’t Wanna Hear It

A Cyberpunk 2077 side mission in which V helps Kerry Eurodyne confront the members of Us Cracks at a concert venue.

RoleKerry Eurodyne mission
Statusreleased
Importancesupporting
RewardMission completion rewards; exact reward values are not included because they are not verified.
TimeShort mission, with duration varying according to the approach taken.
  • Mission typeSide mission
  • Primary focusDialogue and infiltration
  • Main allyKerry Eurodyne
  • Main opposing groupConcert security
  • Key meetingUs Cracks at Red Peaks
  • Boss encounterNone verified

Exact mission number, reward values, level requirements, and completion-time figures are not included because they have not been verified.

Key takeaways

The mission is short, dialogue-led, and easier to control when V treats the venue as an infiltration area rather than an open combat arena.

  • Follow Kerry’s storyline I Don’t Wanna Hear It belongs to Kerry Eurodyne’s connected side-mission sequence, so its availability is tied to progress through that storyline rather than to a standalone activity.
  • Reach Us Cracks at Red Peaks The mission’s practical goal is to get through the concert venue and bring Kerry to the members of for the confrontation he wants.
  • Stealth preserves control Avoiding detection keeps the mission focused on the conversation. If security identifies V, the route becomes more dangerous and the meeting may be preceded by combat.
  • Expect character dialogue, not a boss fight The major scene is Kerry’s exchange with Blue Moon, Red Menace, and Purple Force. There is no verified dedicated boss encounter to prepare for.

I Don’t Wanna Hear It

I Don’t Wanna Hear It is a Kerry Eurodyne side mission focused on a confrontation with the pop group .

The mission continues Kerry Eurodyne’s personal storyline after the earlier disputes surrounding his former band and his solo career. Rather than sending V into a conventional contract or a large combat zone, it places the emphasis on Kerry’s emotions, his relationship with Us Cracks, and the uneasy boundary between personal grievances and public performance. The mission is therefore best approached as a character-driven encounter, even though security can become hostile if the situation goes wrong.

V accompanies Kerry to a Us Cracks performance at . The immediate objective is to reach the group and give Kerry the opportunity to address them directly. The venue can be approached with discretion, allowing V to move through the area without immediately turning the meeting into a firefight, but detection can change the mission into a confrontation with the guards protecting the event.

The central conversation is with the members of Us Cracks: Blue Moon, Red Menace, and Purple Force. The outcome is shaped primarily by the dialogue and by whether V keeps the meeting from escalating. I Don’t Wanna Hear It is also an important step in Kerry’s larger sequence because it develops the conflict that leads into his later missions, although the mission itself does not function as a major branching ending.

Where this sits

Preceding Kerry missionsComplete the earlier stages of Kerry’s personal storyline
I Don’t Wanna Hear ItInfiltrate the concert venue and confront Us Cracks
Later Kerry missionsThe storyline continues after the Red Peaks meeting
  1. 1Earlier Kerry Eurodyne missionsprerequisiteRequired storyline context
  2. ●I Don’t Wanna Hear Itside-missionCurrent mission
  3. 3Later Kerry Eurodyne missionsfollow-upFollow-up content

This mission is a middle chapter in Kerry Eurodyne’s connected side-mission sequence.

Requirements

Progress through Kerry Eurodyne’s storyline until I Don’t Wanna Hear It becomes available, then travel to the marked meeting at .

  • RequiredKerry Eurodyne storyline progressThe mission is not presented as an unrelated open-world activity; it follows earlier missions involving Kerry and his career conflict.
  • RequiredAccess to Red PeaksV must be able to travel to the concert venue and enter the mission area.
  • RecommendedCombat readinessNo particular weapon or build is required, but security may become hostile if V is detected.
  • OptionalDialogue preparationThe mission is driven by the conversation with Us Cracks, so players who want the least disruptive outcome should avoid provoking unnecessary conflict.

Objectives

  1. Meet Kerry at Red PeaksTravel to the concert venue and join Kerry before entering the event area.
  2. Get inside the venueMove through the guarded concert site and reach the area where Us Cracks can be found.
  3. Talk to Us CracksBring Kerry to Blue Moon, Red Menace, and Purple Force so the intended confrontation can take place.
  4. Leave the venueOnce the conversation is complete, exit the mission area and allow the side mission to conclude.

Walkthrough

  1. 01

    Meet Kerry at Red Peaks

    Travel to Red Peaks and meet Kerry

    Follow the mission marker to Red Peaks and locate Kerry at the concert venue. Speak with him before pushing farther into the event area, because the mission’s context and immediate direction are established through this opening exchange.

    Location: Red Peaks

    TipArrive with your preferred weapons and cyberware ready, but do not assume the mission begins as a combat encounter.

  2. 02

    Get inside the venue

    Enter the concert area

    Proceed into the venue using the route indicated by the objective. The area is protected, so move carefully around guards and restricted spaces rather than running directly through the crowd or security positions.

    Location: Red Peaks concert venue

    Watch outDetection can turn the infiltration into a fight with security and make the approach more difficult.

  3. 03

    Reach Us Cracks

    Move toward Us Cracks

    Continue through the venue until the objective leads V and Kerry to the group’s location. Keep Kerry moving with you and avoid unnecessary detours while security is nearby, since the mission’s intended destination is the meeting rather than clearing the whole venue.

    Location: Restricted areas inside Red Peaks

    TipUse cover, observe guard positions, and wait for a safe opening when the route is not immediately clear.

  4. 04

    Talk to Us Cracks

    Confront Blue Moon, Red Menace, and Purple Force

    Approach the members of Us Cracks and begin the conversation that Kerry came to have. The scene is the mission’s main payoff, so read the dialogue choices carefully and avoid treating the encounter like an ordinary hostile-room clear.

    Location: Us Cracks’ area at Red Peaks

    Watch outThe exact tone of the exchange depends on dialogue selection; aggressive choices can make an already tense meeting harder to control.

  5. 05

    Leave the venue

    Resolve the meeting and leave

    Finish the conversation, then follow the resulting objective out of the venue. The mission concludes after the confrontation is resolved and V has left the immediate concert area; there is no verified separate boss arena or extended finale.

    Location: Red Peaks

    Checkpoint

Mission mechanics

I Don’t Wanna Hear It combines a restricted-area infiltration with a scripted dialogue encounter. The venue’s security is the main mechanical pressure: V can attempt to pass through without attracting attention, but being discovered changes the rhythm of the mission and may require fighting guards before Kerry can reach Us Cracks.

The mission does not require a special puzzle solution, unique weapon, or dedicated combat build. Its meaningful player input comes from route selection, awareness of the security layout, and dialogue choices during the meeting. Players who prefer a clean character scene should treat combat as avoidable whenever the environment allows it, while players who are detected should focus on surviving the security response before returning to the marked objective.

The conversation at the end is more important than loot collection. Once V has reached Blue Moon, Red Menace, and Purple Force, the mission shifts from navigation to dialogue, and the best way to preserve the intended scene is to let the exchange play out instead of wandering away or attacking the group.

What works and what does not

Strengths

  • Builds Kerry Eurodyne’s personal conflict through a focused encounter rather than a generic combat contract.
  • Allows an infiltration-minded approach through the guarded concert venue.
  • Uses Us Cracks as a memorable social focal point and gives the mission a distinct music-industry setting.
  • Keeps the mission compact and centered on its character exchange.

Weaknesses

  • The mission’s combat challenge is limited unless V is detected by security.
  • Players seeking a large reward, boss battle, or extensive exploration may find the content comparatively narrow.
  • The venue approach can be less forgiving when guards detect V before the meeting begins.

Best uses

  • Play it as part of Kerry Eurodyne’s full storyline rather than as an isolated activity.
  • Use stealth or cautious movement to keep the focus on Kerry and Us Cracks.
  • Choose dialogue with the desired tone in mind during the final confrontation.

Encounter phases

  1. 1

    Venue approach

    Starts: Entering the Red Peaks concert area

    Not applicable

    V and Kerry must cross a guarded event space before reaching Us Cracks.

    • Security detectionTell Guards notice V moving through restricted areas or otherwise identify the intrusion.Answer Break line of sight, use cover, or prepare to fight if the alert becomes unavoidable.
    • Scout before crossing open areas.
    • Do not confuse the public concert atmosphere with unrestricted access.
  2. 2

    Security confrontation

    Starts: V is detected inside the venue

    Varies by individual enemy and difficulty; exact values are unverified

    Security can become hostile, replacing the quiet approach with a conventional firefight.

    • Guard firearmsTell Security engages once the alert turns hostile.Answer Use cover and clear the immediate threat before continuing toward the objective.
    • Avoid chasing enemies far from the mission route.
    • After combat, return to the marker instead of searching the entire venue.
  3. 3

    Us Cracks meeting

    Starts: V and Kerry reach Blue Moon, Red Menace, and Purple Force

    Not applicable

    The mission’s principal scene is a dialogue encounter rather than a health-bar fight.

    • Keep attention on the dialogue.
    • Do not treat the group as a standard hostile encounter.

Choices and consequencesSpoilers

  • Approach the venue discreetly

    V has a better chance of reaching Us Cracks without adding a security firefight to the mission.

  • Allow security to detect V

    The route can become a combat encounter before the meeting, making the approach more dangerous and changing the mission’s immediate pacing.

  • Choose conciliatory or confrontational dialogue during the meeting

    The tone of Kerry’s exchange with Us Cracks changes according to the selected responses. The broader Kerry storyline continues beyond this mission, but exact downstream dialogue variations are not verified here.

    Spoiler

Mission checklist

  • Complete the earlier Kerry Eurodyne missions so I Don’t Wanna Hear It can appear.The mission is part of a connected character storyline.
  • Travel to Red Peaks.Use the active mission marker to find the concert venue.
  • Meet Kerry before entering the restricted venue areas.This establishes the mission’s immediate objective.
  • Reach Us Cracks inside the venue.Blue Moon, Red Menace, and Purple Force are the key meeting participants.
  • Avoid security detection if you want a quieter approach.Combat is possible if the infiltration fails.Optional
  • Complete the conversation with Us Cracks.The dialogue encounter is the mission’s main story scene.
  • Leave Red Peaks after the meeting.Follow the concluding objective rather than remaining in the venue.

Failure conditions

  • V is killed during a security fightIf detection leads to combat and V is defeated, reload the most recent checkpoint or save.
  • V abandons the active objectiveLeaving the mission area or moving too far away from the required encounter can interrupt progress; return to the marked location or reload if the objective does not recover.
  • The meeting is disruptedThe Us Cracks conversation is the required story encounter. Do not attack or otherwise prevent the group from completing the scene if you want the mission to proceed normally.

On failure

Checkpoint placement can vary by the point at which the mission was saved or triggered; exact checkpoint behavior is not verified.

Characters in this mission

AftermathSpoilers

The Kerry storyline continues

I Don’t Wanna Hear It is not the endpoint of Kerry Eurodyne’s arc. Completing the meeting advances the connected sequence toward later missions, including Off the Leash and Boat Drinks; players who want to see the full character storyline should continue responding to Kerry’s follow-up opportunities.

Trivia

  • The mission places a personal dispute inside a live music venue, giving Kerry’s storyline a setting that reflects his career and public image.
  • Us Cracks is represented in the mission by Blue Moon, Red Menace, and Purple Force.
  • The title emphasizes Kerry’s frustration with hearing or engaging with the group, while the actual mission is built around making that confrontation happen.
  • The mission is notable for offering a social and stealth-oriented change of pace within Cyberpunk 2077’s broader side-mission structure.

Relationships

factions

  • Us CracksMission opponents and subjectsThe group is the focus of Kerry’s meeting at Red Peaks.

locations

  • Red PeaksMission locationThe concert venue contains the mission’s infiltration route and final meeting.